Level | Active Skill | Skill Type | Description |
---|---|---|---|
1 | Punish | Primary | Generate: 5 Wrath per attack Strike your enemy for 335% weapon damage and gain Hardened Senses, increasing your Block Chance by 15% for 5 seconds. Requires Shield |
2 | Shield Bash | Secondary | Cost: 30 Wrath Charge at your enemy, bashing him and all nearby foes. Deals 700% weapon damage plus 300% of your shield Block Chance as Holy damage. Requires Shield |
3 | Slash | Primary | Generate: 5 Wrath per attack Ignite the air in front of you, dealing 230% weapon damage as Fire. |
4 | Shield Glare | Defensive | Cooldown: 12 seconds Light erupts from your shield, Blinding all enemies up to 30 yards in front of you for 4 seconds. Requires Shield |
5 | Sweep Attack | Secondary | Cost: 20 Wrath Sweep a mystical flail through enemies up to 18 yards before you, dealing 480% weapon damage. Requires Weapon |
8 | Iron Skin | Defensive | Cooldown: 30 seconds Your skin turns to iron, absorbing 50% of all incoming damage for 4 seconds. |
9 | Provoke | Utility | Cooldown: 20 seconds Taunt all nearby enemies and instantly generate an additional 5 Wrath for every enemy taunted. Taunted enemies will focus their attention on you for 4 seconds. |
11 | Smite | Primary | Generate: 5 Wrath per attack Smite enemies up to 30 yards away with holy chains that deal 175% weapon damage as Holy. The chains break off and strike up to 3 additional enemies within 20 yards for 150% weapon damage as Holy. |
12 | Blessed Hammer | Secondary | Cost: 10 Wrath Summon a blessed hammer that spins around you, dealing 320% weapon damage as Holy to all enemies hit. |
13 | Steed Charge | Utility | Cooldown: 16 seconds Mount a celestial war horse that allows you to ride through enemies unhindered for 2 seconds. |
14 | Laws of Valor | Laws | Cooldown: 30 seconds Active: Empower the Law, granting you and your allies 15% increased Attack Speed for 5 seconds. Passive: Recite the Law, granting you and your allies 8% increased Attack Speed. Only one Law may be active at a time. |
15 | Justice | Primary | Generate: 5 Wrath per attack Hurl a hammer of justice at your enemies, dealing 245% weapon damage. |
16 | Consecration | Defensive | Cooldown: 30 seconds Consecrate the ground 20 yards around you for 10 seconds. You and your allies heal for 32185 Life per second while standing on the consecrated ground. |
17 | Laws of Justice | Laws | Cooldown: 30 seconds Active: Empower the Law, granting you and your allies 490 increased resistance to all elements for 5 seconds. Passive: Recite the Law, granting you and your allies 140 increased resistance to all elements. Only one Law may be active at a time. |
19 | Falling Sword | Conviction | Cost: 25 Wrath Launch yourself into the heavens and come crashing down on your enemies, dealing 1700% weapon damage to everything within 14 yards of where you land. This ability does not start its cooldown until after its effects expire. |
20 | Blessed Shield | Secondary | Cost: 20 Wrath Hurl your shield, dealing 430% weapon damage as Holy plus 250% of shield Block Chance as Holy damage. The shield will ricochet to 3 nearby enemies. Requires Shield |
21 | Condemn | Utility | Cooldown: 15 seconds Build up a massive explosion, unleashing it after 3 seconds, dealing 1160% weapon damage as Holy to all enemies within 15 yards. |
22 | Judgment | Defensive | Cooldown: 20 seconds Pass judgment on all enemies within 20 yards of the targeted location, Immobilizing them in place for 6 seconds. |
24 | Laws of Hope | Laws | Cooldown: 30 seconds Active: Empower the Law, surrounding you and your allies in a shield for 5 seconds that absorbs up to 124128 damage. Passive: Recite the Law, healing you and your allies for 10728 Life per second. Only one Law may be active at a time. |
25 | Akarat's Champion | Conviction | Cooldown: 90 seconds Explode with the power of your order, increasing your damage by 35% and increasing your Wrath regeneration by 5 for 20 seconds. |
26 | Fist of the Heavens | Secondary | Cost: 30 Wrath Call forth a pillar of lightning from the heavens that explodes, dealing 545% weapon damage as Lightning to any enemy within 8 yards. The explosion creates 6 piercing charged bolts that arc outward and deal 255% weapon damage as Lightning. |
27 | Phalanx | Utility | Cost: 30 Wrath Summon powerful avatars who charge forward to the targeted destination. Enemies caught in the charge path take 490% weapon damage. |
30 | Heaven's Fury | Conviction | Cooldown: 20 seconds Call down a furious ray of Holy power that deals 1710% weapon damage as Holy over 6 seconds to all enemies caught within it. |
61 | Bombardment | Conviction | Cooldown: 60 seconds Call in an assault from afar, raining 5 spheres of burning pitch and stone onto enemies around you, dealing 2850% total weapon damage to enemies within 12 yards of the impact zone. |
Level | Active Skill | Skill Type | Description |