Level Required: 22
Skill Type: Defensive

Cooldown: 20 seconds

Pass judgment on all enemies within 20 yards of the targeted location, Immobilizing them in place for 6 seconds.

Element: Physical

Runes for Judgment
Skill RunesLevelElement

For every enemy upon whom you pass judgment, you heal for 2682 Life per second for 3 seconds.

Mass Verdict

All enemies are drawn toward the center of the judged area.


Increase the duration of the Immobilize to 10 seconds.


Damage dealt to judged enemies has an 20% increased chance to be a Critical Hit.


Enemies in the judged area deal 40% reduced damage for 6 seconds.

Note: Information on this page is based on a level 70 Crusader.
Judgment Rune Popularity
  • This chart shows the popularity of the runes for the Judgment Crusader active skill. Select the blue bars for softcore data, the red bars for hardcore data, or view all the rune statistics in the table display.
  • These are the Judgment runes as chosen by level 70 Crusaders who are currently playing the Diablo III: Reaper of Souls on PC or Mac in patch 2.3. It can also guide Crusaders looking to pick the best Judgment runes in Diablo III: Ultimate Evil Edition on consoles - the PlayStation 3, PlayStation 4, Xbox 360, and Xbox One.
  • See other Crusader skill data in the Most Popular Crusader Builds and Skills charts.
Judgment Rune Popularity Chart
Popularity percentages for Judgment runes, as used by level 70 hardcore and softcore Crusaders. Hightlight the bars on the chart to see the percentages for each Judgment rune.
Rune Popularity Table
Popularity percentages for the runes used by level 70 softcore and hardcore Crusaders.
RuneSoftcore %Hardcore %
Charts Last Updated: November 3, 2018
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