Wizard Active Skills
LevelActive SkillSkill TypeDescription
1Magic MissilePrimary

This is a Signature spell. Signature spells are free to cast.

Launch a missile of magic energy, dealing 230% weapon damage as Arcane.

2Ray of FrostSecondary

Cost: 16 Arcane Power

Project a beam of frozen ice that blasts enemies within 5 yards of the first enemy hit for 430% weapon damage as Cold and Slows their movement by 60% for 3 seconds.

Ray of Frost damage is increased by 405% weapon damage every second, up to a maximum total of 1240% weapon damage as Cold.

3Shock PulsePrimary

This is a Signature spell. Signature spells are free to cast.

Release a medium range pulse of 3 unpredictable charges of electricity that deal 194% weapon damage as Lightning.

4Frost NovaDefensive

Cooldown: 11 seconds

Blast nearby enemies with an explosion of ice and freeze them for 2 seconds.

5Arcane OrbSecondary

Cost: 30 Arcane Power

Hurl an orb of pure energy that explodes on contact, dealing 435% weapon damage as Arcane to all enemies within 15 yards.

8Diamond SkinDefensive

Cooldown: 15 seconds

Transform your skin to diamond for 3 seconds, absorbing up to 93337 damage from incoming attacks.

9Wave of ForceForce

Cost: 25 Arcane Power

Discharge a wave of pure energy that deals 390% weapon damage as Arcane to nearby enemies.

11Spectral BladePrimary

This is a Signature spell. Signature spells are free to cast.

Summon a spectral blade that strikes all enemies up to 15 yards in front of you for 168% weapon damage as Arcane.

12Arcane TorrentSecondary

Cost: 16 Arcane Power

Hurl a barrage of arcane projectiles that deal 400% weapon damage as Arcane to all enemies near the impact location.

Arcane Torrent damage is increased by 305% weapon damage every second, up to a maximum total of 1010% weapon damage as Arcane.

13Energy TwisterForce

Cost: 35 Arcane Power

Unleash a twister of pure energy that deals 1525% weapon damage as Arcane over 6 seconds to everything in its path.

14Ice ArmorConjuration

Cost: 25 Arcane Power

Surround yourself in a barrier of ice that reduces damage from melee attacks by 12%. Melee attackers are either Chilled or Frozen for 3 seconds. Lasts 10 minutes.

Only one Armor may be active at a time.

15ElectrocutePrimary

This is a Signature spell. Signature spells are free to cast.

Lightning arcs from your fingertips, dealing 138% weapon damage as Lightning. The lightning can jump, hitting up to 2 additional enemies.

16Slow TimeDefensive

Cooldown: 15 seconds

Invoke a bubble of warped time and space at your target location up to 60 yards away for 15 seconds, reducing enemy attack speed by 20% and movement speed by 60%. This bubble also slows the speed of enemy projectiles by 90%.

17Storm ArmorConjuration

Cost: 25 Arcane Power

Bathe yourself in electrical energy, periodically shocking a nearby enemy for 175% weapon damage as Lightning. Lasts 10 minutes.

Only one Armor may be active at a time.

19Explosive BlastMastery

Cost: 20 Arcane Power
Cooldown: 6 seconds

Gather an infusion of energy around you that explodes after 1.5 seconds for 945% weapon damage as Arcane to all enemies within 12 yards.

20Magic WeaponConjuration

Cost: 25 Arcane Power

Imbue your weapon with magical energy, granting it 10% increased damage. Lasts 10 minutes.

Requires Weapon

21HydraForce

Cost: 15 Arcane Power

Summon a multi-headed Hydra for 15 seconds that attacks enemies with bolts of fire dealing 165% weapon damage as Fire.

Only one Hydra may be active at a time.

21DisintegrateSecondary

Cost: 18 Arcane Power

Channel a beam of pure energy, dealing 390% weapon damage as Arcane.

Disintegrate damage is increased by 250% weapon damage every second, up to a maximum total of 890% weapon damage as Arcane.

22FamiliarConjuration

Cost: 20 Arcane Power

Summon a Familiar that attacks your enemies for 240% weapon damage as Arcane. This companion cannot be targeted or damaged by enemies. Lasts 10 minutes.

22TeleportDefensive

Cooldown: 11 seconds

Teleport through the ether to the selected location up to 50 yards away.

25MeteorForce

Cost: 40 Arcane Power

Summon an immense Meteor that plummets from the sky, crashing into enemies for 740% weapon damage as Fire. The ground it hits is scorched with molten fire that deals 235% weapon damage as Fire over 3 seconds.

25Mirror ImageMastery

Cooldown: 15 seconds

Summon 2 illusionary duplicates of yourself that taunt nearby enemies for 1 second, last for 7 seconds and have 50% of your Life.

Spells cast by your Mirror Images will deal 10% of the damage of your own spells.

27BlizzardForce

Cost: 40 Arcane Power

Call down shards of ice that deal 1075% weapon damage as Cold over 6 seconds to enemies in a 12 yard radius. Multiple casts in the same area from the same caster do not stack.

28Energy ArmorConjuration

Cost: 25 Arcane Power

Focus your energies, increasing your Armor by 35% but decreasing your maximum Arcane Power by 20. Lasts 10 minutes.

Only one Armor may be active at a time.

30ArchonMastery

Cooldown: 120 seconds

Transform into a being of pure arcane energy for 20 seconds. While in Archon form, your normal abilities are replaced by powerful Archon abilities and your damage, Armor and resistances are increased by 20%.

Each enemy killed while in Archon form increases your damage by 6% for the remaining duration of Archon.

61Black HoleMastery

Cost: 20 Arcane Power
Cooldown: 12 seconds

Conjure a Black Hole at the target location that draws enemies to it and deals 700% weapon damage as Arcane over 2 seconds to all enemies within 15 yards.

LevelActive SkillSkill TypeDescription
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