|need clarification on greater rifts||June-18-2014 9:42 AM PDT (8 years ago)|
|which way do they work:|
1. you have to kill monsters for a certain amount of time and then once that time is up, the rift guardian spawns
2. you have to kill a certain amount of monsters in a certain amount of time or the rift guardian doesn't spawn and the rift closes
the way you worded the blog makes me think it's number 2, which is an AWFUL idea, but a couple of my friends seem to think it's number 1.
seems like there's two concurrent bars running in that screenshot, so i still think it's number 2.
can we get clarification from a blue? because timed dungeons/quests are awful things invented by sadists.
|need clarification on greater rifts||June-18-2014 3:52 PM PDT (8 years ago)|
|The timer in a Greater Rift is only to determine if you'll progress to a more difficult Greater Rift. Running out of time will prevent you from progressing in difficulty, but it will not remove you from the Rift you're currently in, and you'll be able to continue your progression towards the Rift Guardian like normal. |
As usual, the normal caveat applies that this is still in development, and possibly subject to change.