Skill Type: Defensive
Cooldown: 16 seconds
You are enveloped in a protective shield that absorbs all incoming damage for 3 seconds and grants immunity to all control impairing effects.
This ability does not start its cooldown until after its effects expire.
When activated, Serenity heals you for 93874 - 120695 Life.
Heal amount is increased by 40% of your Health Globe Healing Bonus.
While under the effects of Serenity, enemies within 20 yards take 438% weapon damage as Physical every second.
Protect allies within 45 yards with a shield that removes control impairing effects and redirects up to 120158 damage to you for 3 seconds.
Shield amount is increased by 40% of your Health Globe Healing Bonus.
Increase the duration of Serenity to 4 seconds.
While under the effects of Serenity, your movement is unhindered.
- This chart shows the popularity of the runes for the Serenity Monk active skill. Select the blue bars for softcore data, the red bars for hardcore data, or view all the rune statistics in the table display.
- These are the Serenity runes as chosen by level 70 Monks who are currently playing the Diablo III: Reaper of Souls on PC or Mac in patch 2.3. It can also guide Monks looking to pick the best Serenity runes in Diablo III: Ultimate Evil Edition on consoles - the PlayStation 3, PlayStation 4, Xbox 360, and Xbox One.
- See other Monk skill data in the Most Popular Monk Builds and Skills charts.
|Rune||Softcore %||Hardcore %|