TastySouP #1157 | S6 Grievous Wounds Bug(1) | Category: Bug ReportsJanuary-13-2016 9:22 AM PST (9 years ago) |
I was testing the damage modifiers on shadows 6 piece and I came across a bug. Impale - Grievous Wounds applies an extra 330% CHD on crit, but when this rune is used with Shadow's 6 Piece bonus it does not apply the extra CHD. The bonus is still active while using 2 or 4 pieces but becomes inactive with 6. Video demonstration for calculations: https://youtu.be/6c0iYmcwtkQ No Shadows: Dext: 315 CHD:50 Weapon Damage:34 Non Crit in video = 1,033 https://youtu.be/6c0iYmcwtkQ?t=40s =(skill damage*0.01) * weapon damage * (1+dext*0.01) =(750*0.01) * 34 * (1+305*0.01) =7.5 * 34 * 4.05 =1,032.75 Crit without grievous wounds in video = 1,549 https://youtu.be/6c0iYmcwtkQ?t=44s =(skill damage*0.01) * weapon damage * (1+dext*0.01) * (1+(CHD+330)*0.01) =(750*0.01) * 34 * (1+305*0.01) * (1+50*0.01) =7.5 * 34 * 4.05 * 1.5 =1,549.125 Crit with grievous wounds in video = 4,957 https://youtu.be/6c0iYmcwtkQ?t=1m4s =(skill damage*0.01) * weapon damage * (1+dext*0.01) * (1+(CHD+330)*0.01) =(750*0.01) * 34 * (1+305*0.01) * (1+(50+330)*0.01) =7.5 * 34 * 4.05 * 4.8 =4,957.2 Shadows 2PC: Dext: 1627 CHD:99% Weapon Damage:34 Shadows 2pc:x1000% Non Crit in video = 48,442 https://youtu.be/6c0iYmcwtkQ?t=1m39s =(skill damage*0.01) * weapon damage * (1+dext*0.01) * (1+S2*0.01) =(750*0.01) * 34 * (1+1627*0.01) * (1+1000*0.01) =7.5 * 34 * 17.27 * 11 =48,442.35 Crit without grievous wounds in video = 94,600 https://youtu.be/6c0iYmcwtkQ?t=1m40s =(skill damage*0.01) * weapon damage * (1+dext*0.01) * (1+CHD*0.01) * (1+S2*0.01) =(750*0.01) * 34 * (1+1627*0.01) * (1+99*0.01) * (1+1000*0.01) =7.5 * 34 * 17.27 * 1.99 * 11 =96,400.2765 Crit with grievous wounds in video = 256,260 https://youtu.be/6c0iYmcwtkQ?t=1m59s =(skill damage*0.01) * weapon damage * (1+dext*0.01) * (1+(CHD+330)*0.01) * (1+S2*0.01) =(750*0.01) * 34 * (1+1627*0.01) * (1+(99+330)*0.01) * (1+1000*0.01) =7.5 * 34 * 17.27 * 5.29 * 11 =256,260.0315 Shadows 4PC: Dext: 3461 CHD:99% Weapon Damage:34 Shadows 2pc:x1000% Non Crit in video = 99,886 https://youtu.be/6c0iYmcwtkQ?t=2m35s =(skill damage*0.01) * weapon damage * (1+dext*0.01) * (1+S2*0.01) =(750*0.01) * 34 * (1+3461*0.01) * (1+1000*0.01) =7.5 * 34 * 35.61 * 11 =99,886.05 Crit without grievous wounds in video = 198,773 https://youtu.be/6c0iYmcwtkQ?t=2m34s =(skill damage*0.01) * weapon damage * (1+dext*0.01) * (1+CHD*0.01) * (1+S2*0.01) =(750*0.01) * 34 * (1+3461*0.01) * (1+99*0.01) * (1+1000*0.01) =7.5 * 34 * 35.61 * 1.99 * 11 =198,773.2395 Crit with grievous wounds = https://youtu.be/6c0iYmcwtkQ?t=3m =(skill damage*0.01) * weapon damage * (1+dext*0.01) * (1+(CHD+330)*0.01) * (1+S2*0.01) =(750*0.01) * 34 * (1+3461*0.01) * (1+(99+330)*0.01) * (1+1000*0.01) =7.5 * 34 * 35.61 * 5.29 * 11 =528,397.2045 Shadows 6PC: Dext: 4496 CHD:99% Weapon Damage:34 Shadows 2pc:x1000% Shadows 6pc:+40000% Non Crit = 7,004,534 https://youtu.be/6c0iYmcwtkQ?t=3m40s =((skill damage+Shadows 6pc)*0.01) * weapon damage * (1+dext*0.01) * (1+S2*0.01) =((750+40000)*0.01) * 34 * (1+4496*0.01) * (1+1000*0.01) =407.5 * 34 * 45.96 * 11 =7,004,533.8 Crit without Grievous Wounds = 13,939,022 https://youtu.be/6c0iYmcwtkQ?t=3m39s =((skill damage+Shadows 6pc)*0.01) * weapon damage * (1+dext*0.01) * (1+CHD*0.01) * (1+S2*0.01) =((750+40000)*0.01) * 34 * (1+4496*0.01) * (1+99*0.01) * (1+1000*0.01) =407.5 * 34 * 45.96 * 1.99 * 11 =13,939,022.262 Crit with grievous wounds in game = 13,939,022 ? bugged, missing CHD https://youtu.be/6c0iYmcwtkQ?t=3m39s → select Grievous Wounds https://youtu.be/6c0iYmcwtkQ?t=4m2s → crit with Grievous Wounds =((skill damage+Shadows 6pc)*0.01) * weapon damage * (1+dext*0.01) * (1+(CHD+330)*0.01) * (1+S2*0.01) =((750+40000)*0.01) * 34 * (1+4496*0.01) * (1+(99+330)*0.01) * (1+1000*0.01) =407.5 * 34 * 45.96 * 5.29 * 11 =37,053,983.802 Here's another Shadow's 6 piece bug: http://us.battle.net/d3/en/forum/topic/20419192810 |
Nevalistis | S6 Grievous Wounds Bug(3) | January-21-2016 4:39 PM PST (9 years ago) |
Grievous Wounds not affecting the 6-piece bonus of Shadow's Mantle is not a bug. In fact, none of the damage bonuses from runes for Impale affect the 6-piece bonus. This is to preserve diversity rather than leave one rune as the obvious, mathematically correct choice. Players shouldn't feel punished because of their set bonus if they'd rather use another rune or element. On the flip side, the other issue you mention with Convention of Elements does appear to be a bug. The 6-piece bonus of Shadow's Mantle is intended to deal the elemental type of whatever Impale rune is selected, thereby benefitting from Convention of Elements when the appropriate element is active. We've put in a report for this and will be investigating it. |