|Patch 2.4.0 Focused Feedback - Set Items(1)||Category: PTR FeedbackNovember-17-2015 5:54 PM PST (8 years ago)|
|Welcome, nephalem, to the Patch 2.4.0 PTR!|
This upcoming patch features a slew of new features and items for Diablo III: Reaper of Souls. For more information on the scope of Patch 2.4.0, please check out our latest patch notes here and our Patch Preview here.
In order to help guide your testing efforts, we are currently looking for focused feedback discussions on a variety of topics.
To help keep feedback organized, we ask that you post your thoughts in the appropriate thread where applicable. If you have feedback that does not fall into one of the above categories, feel free to make a new thread!
[Post edited one time, last edit by Nevalistis at November-20-2015 3:34 PM PST (8 years ago)]
|Patch 2.4.0 Focused Feedback - Set Items(2)||November-17-2015 5:54 PM PST (8 years ago)|
|This Focused Feedback thread is dedicated to revisions to Set Items made in Patch 2.4.0. For more information on the class sets and items that were changed, please see our 2.4.0 PTR Patch Notes here. |
The sets we are looking for feedback on currently are:
Here are a few baseline questions to get you started:
With that said, thank you to all our PTR participants. Your feedback is appreciated and continues to be integral to our design and iteration process. Happy testing!
Please Note: In order to facilitate focused feedback, posts in this thread that are not relevant to the topics listed above will be deleted. Please create a new thread for your concerns if they are outside the above topics. Thank you!
[Post edited one time, last edit by Nevalistis at November-23-2015 12:15 PM PST (8 years ago)]
|Patch 2.4.0 Focused Feedback - Set Items(72)||November-18-2015 12:17 PM PST (8 years ago)|
Nev, a quick question
You may be aware that CC (Crowd Control) is basically non existent in the PTR. Are you guys planning to buff CC back to something that resembles the live server?
Just stated this in the Monster feedback thread as well, but I'll reiterate here for clarification's sake:
Crowd control change is intended or not?
Because at moment we can 100% full time control all time Monsters and get 0% damage
The ability to permanently crowd control enemies is not intended, and should be fixed with the first upcoming PTR patch. We have not changed our stance on permanent crowd control.
We don't have an ETA for the arrival of the first patch just yet, but it is well on its way.