|So ehm, is carnevil lag being fixed?||July-22-2015 5:17 PM PDT (5 years ago)|
|I'm just thinking out loud but if you were to have only 1 character which happened to be a carnevil specced witch doctor and would like to see GR60+ content ingame and it would be impossible due to technical reasons like... Lag, wouldnt you have some legal rights or anything as a paying customer to have the issues fixed?|
I mean, certain content is being disabled for a paying customer that was advertised in their marketing? Does that not warrant an immediate hotfix with redirected manpower?
I don't know, just thinking out loud. I know i would have ordered my technical team to find a solution fast as possible if there were any gamebreaking issues like this in my game.
|So ehm, is carnevil lag being fixed?||July-28-2015 4:51 PM PDT (5 years ago)|
|We've made a design change to Carnevil with the goal of reducing lag caused by the build without changing the overall power level. To clarify, the lag is primarily caused by the high number of Poison Darts being fired (20+ piercing projectiles) at a high attack speed (2+ times per second) with the build. The change is as follows:|
Instead of "Every one of your up to 23 Fetishes shoot a Poison Dart every time you do", Carnevil is now "The 5 Fetishes closest to you will shoot a powerful Poison Dart when you do."
"Powerful" in this case means those 5 Poison Darts deal 3.8x the damage that a single Fetish Poison Dart used to do. In other words, those 5 Fetishes will deal 19 previous Poison Darts' worth of damage, with the expectation that the remaining 4 piercing Poison Darts' worth of damage will be made up for by the other ~18 Fetishes who are now using basic attacks.
Our internal testing showed performance improvements while maintaining the general feel and playstyle, and we hope you all will feel the same when you see the changes next PTR patch.
|So ehm, is carnevil lag being fixed?||August-6-2015 5:02 PM PDT (5 years ago)|
As of today's PTR patch, Fetish Sycophants now benefits from +Fetish Army damage. This should smooth out concerns with which Fetish is doing the shooting - Fetish Army or Fetish Sycophants. We made this change because it felt bad to know that "if only I could control my fetishes and pick which 5 do the shooting, I could output more damage".