|Feedback on Bracers of the First Men||July-5-2015 3:43 AM PDT (5 years ago)|
|I finally managed to get on the PTR. I've been doing some testing on the Bracers of the First men, and my feedback aligns with other posters saying that HotA is very underwhelming in terms of damage.|
Currently, with Bracers of the First men, HotA hits very hard, grants great sustain through life per fury spent, but in Torment X, things were taking forever to die (roughly 100M-125M crits on non-elites with Focus + Restraint active, 25 rampage stacks, and using a 4300 DPS Gavel of Judgement. I'd have to test with a cubed Furnace, and maybe the IK6 set bonus damage, which I know it's currently not working on PTR). It hardly felt aligned with the "massive blows" descriptions of Hammer of the Ancients. For HotA to actually work, it should deal about 10 times that damage per second (which, at 2-2.5 attacks per second means 400-500M damage per HotA crit minimum).
For this reason, either Bracers of the First men or Gavel of Judgement should gain an extra to their affixes along the lines of "for 3 seconds after using Hammer of the Ancients, Hammer of the Ancients deals 150-200% extra damage" or "whenever Hammer of the Ancients hits 3 or less enemies, its damage is increased by 150-200%". Numbers are just a guideline, but I'd say the ideal will be somewhere in the 150-300% range.
|Feedback on Bracers of the First Men||July-8-2015 5:15 PM PDT (5 years ago)|
|Bracers of the First Men|
Bracers of the First Men were intended to work with a Hammer of the Ancients-centric build. As most of you can guess, this bracer was not intended to be a buff to Whirlwind builds. With that said, this item has been redesigned to work exclusively with Hammer of the Ancients, and will provide a 150-200% damage bonus and a 50% attack speed bonus to Hammer of the Ancients in the next PTR patch. Additional tuning is always possible - those are the current numbers after internal testing.
Bracers of Destruction
We think the general design of this item is fine but the damage bonus needs to affect a few more enemies to be effective in more situations. In the next patch the damage bonus will apply to the first 5 enemies hit by Seismic Slam instead of the first 2.
Additionally, the bug where the Immortal King's 6pc bonus currently does not work on the PTR will be fixed with the next PTR patch.
As I've said before, we do want Hammer of the Ancients and Seismic Slam builds to be high-end builds and your continued testing, theorycrafting, and feedback is helping. Thanks all in this thread, other threads in this forum, and in class forums.