Avatar of AdAstrA #1590
AdAstrA #1590
How do you organize your items and Stash?(1)Category: ItemsJanuary-2-2015 8:03 AM PST (9 years ago) Go to Blizzard forum post
Getting ready for end of Season?
Getting ready for the the new patch?
Wanting to make room for Ancient items and clear space for new characters?

(I just saw Flux at IncGamers post a thread discussing item organization and it had me thinking about this again.) It's a topic that effects all of us.

What's your strategy for item overflow? Have you thought about it? Have you always employed a specific method of sorting your treasure?

I have a really tough time with, 'what to keep? What to toss?' decision making. I know I keep too many things. But, I don't want to hunt for an item twice.(I've had to do this and it's terrible when you read about a build and realize you've tossed away half of the gear you needed try a new style of Diablo game play)

So, I literally spend hours sorting through items on odd days. But, only because, if I don't organize, I wont have room to pick up items. (I realize I'm opening the door to the 'you're a stupid hoarder' comments from the trolls ... but, no need for t hose comments I'll admit I have a problem ;)

Hello, I'm AdAstrA ... and I'm a Diablo Item Hoarder.


But, I'm working on it; devising a system for sorting. Here are some of my ideas, some of my issues and I'll add more as I think of them.

I tend to keep crap items until I have a better replacement. But, I'm getting better about only keeping items with certain attributes:

If a ring(or amulet) already has a socket ... it's more likely to go to the top of my list of keepers. But, as a general rule beyond the socket, jewelry also has to have a high damage enhancement as well as a main stat.

If a piece of jewelry already has max CDR (cool down reduction) and a socket It's a keeper
If a piece of jewelry already has max CC (Critical hit chance) and a socket It's a keeper
If a piece of jewelry already has max CD (Critical hit Damage) and a socket It's a keeper

Max stat (500 Str/Dex/Int/Vit)used to be enough for me to hold an item but, i'm learning to let go if the item doesn't function in any particular game play enhancing way. *also Max cap stats are about to go higher because Ancient Legendaries. So, Many of my saved items are on the choppin' block atm.

Alternate set items with various resistances are kept and this IS my albatross. Because, my dream set up is one where my resistances are not only high, but evenly high.

Legendary and Set items with Alternate skills ... because skills get nerfs and buffs with every patch; because new builds are game play styles are fun to explore.

But, these last two reasons to keep items has my stash locked down. What's your method of item organization?

I'm jealous of the people who just toss $#!+. I remember watching a strategy youtube video posted by Moldran and he had next to nothing in his stash. I was like ... this dude has something figured out.

-------------------------------------------------------------------------------------------------------------

What makes this issue more complex for me is that I generally use several classes.

I like all the classes.

My main class is a DH. (it used to be a barbarian but, ever since the nerf to WW I had to change out) So, I will start season with a DH, and then move on to Barb, Monk and eventually Wizard. I tend to play around with the WD and the Crus but, there's just not enough room for all the gear.

So, I try to keep the gear for each particular class stored IN that characters inventory except for when I'm playing them. So I have an alternating tab space that I make available(keep empty) for the particular class I'm currently playing. While I'm playing with a class other than my DH(my main) I move that players inventory into the tab space.

If that character is a barb, I move the gear from the barb to the tab second tab space so that the barb has the room to pick up items. I change the 'icon' on the tab to the face of the Barbarian.

So, my method:

Tab 1 Gems, crafting mats, Legendary Gems, Gifts, Grift keys, rift Keys and spill over.

Tab 2 is my Alternating tab ... I swap it out to which ever class I'm currently playing.

Tab 3 is DH armor Altertantives (sets and legs)

Tab 4 is DH weapons and off hand items

Tab 5 is Dex Jewelry.

-------------------------------------------------------------------------------------------------------------

Another issue which has me holding on to both seasonal and non-seasonal characters are my friends. For my social network is divided. It seems like many of my friends didn't like the idea of going seasons and many jumped in with both feet. Either way, if I want to hang with all of my friends, I have to alternate between seasonal and non seasonal characters.
[Post edited one time, last edit by AdAstrA#1590 at January-6-2015 6:05 AM PST (9 years ago)]
Avatar of Tyvalir
Tyvalir
How do you organize your items and Stash?(29)January-5-2015 5:39 PM PST (9 years ago) Go to Blizzard forum post
While I've seen lots of ways that people have developed for sorting their inventories over the years, it's great to see so many of them collected in one place. Glad you started the discussion, AdAstrA!

Posted by: AdAstrA

Anyone else want to weigh in?

Sure, I'll share my inventory sorting method. It's nothing fancy, but I've found that it does the trick for me. My tabs are set up like this:

  • One is for keys and gems
  • Three are for the top builds (five or six) in my current rotation
  • One is for items I might use someday, and for less frequently used builds

Some items get moved back and forth between the last four tabs as I switch out builds. If I run across an item and can't find a build where I'd want to use it, I'll chuck it.

Posted by: dmGinC

The items are your build. Without a variety of items, you are stuck on just one build. If you want build variety, we need plenty of room to save different items and try different synergies and builds.

That's a great way of illustrating why you feel the need to have more stash space. As we've mentioned before, knowing what players want and why gives us more rich information to provide to the developers than simply getting feature requests. Great work, dmGinC.
Feedback for Diablo Somepage