|Crusader Shield Bash||September-23-2014 2:07 PM PDT (6 years ago)|
|What was the purpose of doing this to Shield Bash.|
Wasn't Roland's set already pretty worthless compared to Akhan Condemn build?
|Crusader Shield Bash||September-23-2014 5:47 PM PDT (6 years ago)|
Second, this change to shield bash is a very minor and quality of life good thing actually. It makes it so you can use your abilities now while in the middle of holding down shield bash, whereas before you couldn't. That means you can pop your defensive cooldown, or shield glare, or bowmen and it will actually go off now when you need it to instead of ending up dead because you were pushing it but unable to have it take effect. Mostly noticeable the higher you go in GRifts.
The wording on the change makes it sound like a bad thing, or a nerf, but in play it really isn't. I have already noticed the change and it is a good thing overall.
Dead on assessment. I understand how the wording in the patch note could be misinterpreted. The intent of this change is to allow the Shield Bash animation to be ended early by the player in order to allow for more fluid play. All attacks in the game currently work this way, and Shield Bash was an outlier, so we've fixed that.
We've had a lot of feedback on Shield Bash "feeling clunky" and this was an issue we identified to smooth it out. Give it a try and let us know how it feels. We're eager to know!