Crafting changes are arriving in the next patch. Details on those and a bunch of recent hotfixes, along with other Blizzard Blues.
See the most popular skills and builds in the new patch! (2 Updates)
All the latest changes in the patch, and new hotfixes. The RMAH is back, for a short time.
A look at the design of the new area in Act V, and its soundtrack
Twitter comments hint at big updates after the expansion
Mosqueira and Vu commented on a recent meeting that involved many different groups within the Diablo III team. Any content that all of those people work on, is a major update or change to the game. Any of that content will only show up in larger patches, well after the release of the expansion.
Systems, UI and online designers having a very cool meeting in my office. Lots of pretty images on screens that will make people happy.— ReaperOfPatches (@joshmosq) March 8, 2014
@joshmosq Those were two good meetings we had ;)— donvu4u (@donvu4u) March 8, 2014
This isn't the first time that those developers have hinted at the changes coming in the future for Diablo III. Other tweets note that the major overhauls that happened in Patch 2.0 are only the start of what players can expect, over the future of the game.
Patch 2.0 is only the beginning!— ReaperOfPatches (@joshmosq) March 4, 2014
@joshmosq Pretty stoked with what we're working on to bring next to players!— donvu4u (@donvu4u) March 4, 2014
The updates mentioned here could relate to the discussions that the developers have had about overhauling crafting resource management in the game, and making all the crafting components not be actual items anymore. Or it could be something more exciting than that, but we'll just have to wait and see!
Read on for more tweets on another topic, the Appear Offline option.
Crafting changes soon, and a bunch of recent hotfixes along with other Blizzard Blues
Anyone who has a lot of materials and wants to craft up some Legendary items, may want to wait on that crafting. A post by a player who had crafted the new version of the Legendary wand Ruinstoke discussed how the wand he ended up only had the base damage, and didn't include specified +damage affix. The response from Quality Assurance technician Tsarnis notes that this issue will be fixed in the next patch, along with a buff to the power of most crafted Legendary items.
The "ding" sound that lets players know a Legendary or Set item has dropped, does not always play. This is also scheduled to be fixed in the upcoming patch.
A guaranteed Legendary item that is part of doing the Reset Quests option currently drops from the Skeleton King. That was supposed to be changed to dropping from Diablo instead, but that change didn't make patch 2.0.2. We can expect to see it in the next patch.
The hotfixes keep rolling out, fixing bugs and removing higher rewards than the developers want to see for just repeating one fight over and over. Here are the hotfixes done in the last few days; the listed Upcoming Hotfixes have reportedly already arrived, from players who were repeatedly killing Flesh of Nar Gulle mobs.
One of those recent hotfixes changed the experience gained from doing quests. The experience and gold rewards were slightly increased for characters who were doing a quest for the first time, or as part of the Reset Quests option. The rewards for completing a quest were dramatically reduced otherwise. This was intended to discourage the idea of restarting a game over and over to just do one quest.
Some of the quests that formerly gave gold and experience, no longer give gold when repeated. That was initially reported as a bug, but was clarified to be intended; those quest rewards simply don't include gold anymore.
It is worth quoting what Diablo III developer Wyatt Cheng wrote a week ago, about the entire idea of powerleveling, and gaining experience quickly through these sort of methods. He wrote this before the hotfix reduced the experience from killing Mara, and that same philosophy has continued in other hotfixes. Since Nephalem Valor was removed with patch 2.0.1, the opportunity is available for players to find places where they can start the game over and over, to just do one quest, or kill one set of mobs. The developers have stated that they do not wish the game to encourage that type of behavior. We will no doubt see more fixes as we have in the hotfixes this week, to make it less appealing.
Read on for more Blizzard Blues posts, including the current Known Issues, and info about the drop rate of Legendary items in Torment difficulties.
See the most popular skills and builds in the new patch! (2 Updates)
The updates to our data about Diablo III characters have proven more difficult than normal, this time around, because of a lack of new data from the Blizzard API. The Diablo III API is how we collect data for more than 3 million Diablo III characters, which we use to update our charts each day. Blizzard's Battle.net team has been busy with many updates to the official Diablo III site since the 2.0 patch, and we're hopeful that the API will also be updated in the near future.
- Popular Builds and Skills in Patch 2.0 - All the charts of the most popular class skills and builds are updated, and using data from characters who are playing in patch 2.0. Here are quick links to the most popular builds for each class: Barbarian, Demon Hunter, Monk, Witch Doctor, Wizard.
Players are trying out a lot of different skills right now, and the charts reflect that. The one caveat is that we do not have any Shared Paragon Level data for characters, since the API has not been updated for it. So we are still using the old Paragon Level data to separate out softcore characters into high and low Paragon groups, as we did before. Once we have updated data, we will be changing how the softcore characters are sorted out.
- Most Popular Runes - Along with the skills and builds, we also track the most popular runes for each class. (Quick links: Barbarian, Demon Hunter, Monk, Witch Doctor, Wizard.) These charts are all updated with the new and changed skill runes for patch 2.0, making it easy to see which runes are used the most.
- Best Legendary and Set Items - The top items section has not been updated, and it is still using old patch 1.0.8 data. This is because there is no data for the new items in patch 2.0 at this time, in the API. As soon we have new data, we will delve into all the fun details about which new Legendary items are getting the most use.
- Class Popularity - The charts of class popularity are updated with characters now leveling up in patch 2.0. The charts of Paragon Level comparisons are necessarily dated, since with Paragon 2.0 the Paragon Levels aren't connected to any specific character. We will be replacing those charts in the future, with charts containing other interesting statistics.
- Hardcore Deaths - While patch 2.0 brought a lot of updated skills and items that help out hardcore characters, there are still deaths every day in hardcore mode. The Hardcore Death charts are tracking all the new deaths, along with the others that have accrued.
- Archive for Patch 1.0.8 - As always, we have created an archive of data from the old patch. This is useful for players who are curious about how the game looked in previous patches. The archive has extra usefulness this time, for players of Diablo III on the PlayStation 3 or Xbox 360. The skills and items in Diablo III PC patch 1.0.8 were the closest to the current patch on the consoles. The charts in the archive can help console Diablo III players see the most popular builds and items, for that edition of the game.
This is merely the start of the updates for Diablo Somepage in patch 2.0. We will continue to work to utilize the available data. Once the Diablo III API provides the full data, we will get all our charts and character scans fully functional, again. This news will be updated multiple times over the next month, with more info as updates are made. We have big plans for more charts and guides going into the release of the Reaper of Souls Expansion, and we are looking forward to bringing them all to the Diablo III community!
You can keep up with all the changes and updates for Diablo III and our site, by following us on Twitter, Facebook, or Google+.
Update #1 - March 6, 7:30PM ET: We are currently working on a bug that has showed up prominently in the Wizard Popular Builds charts. The charts in the Popular Builds and Skills section should never include data from characters who are missing any Active skills, runes, or Passive skills. The issue we are dealing with is that characters who previously had 3 passive skills selected, and now only have 2 passive skills, are incorrectly included in the calculations for the those charts. Since the very popular Wizard passive skill Critical Mass was removed with patch 2.0.1, that is causing the Wizard build and skill charts to show incorrect data. (In theory, this could change the Monk charts because the Monk passive skill Pacifism was also removed in the patch. In reality, so few Monks were using that passive, that it hasn't had a substantial impact on the charts.)
We are currently working on a fix for this bug. We will provide a further update once the charts are updated, to properly exclude characters who do not have all their skill slots filled. Our thanks to the keen-eyed Diablo III players at reddit, who brought the bug to our attention.
Update #2 - March 7, 1:14AM ET: We have fixed the issue mentioned above, and rerun all the Popular Builds and Skills charts. Those charts now properly only contain data from level 60 characters who have selected all their active skills, passive skills, and runes, who have been playing since patch 2.0.1 went live. The numbers in those charts will change over the next few weeks as more characters try out different skills, and then everything will completely change once the Reaper of Souls Expansion arrives! Feel free to provide us feedback or report any issues that you see, with any of the charts or guides.
The game receives numerous fixes, via a client patch and hotfixes (Updated)
There were some other small changes that aren't in the patch notes. These include nerfs to the experience from quests that were being used to quickly gain experience, without playing through the game. Quest experience from killing Mira Eamon (the Blacksmith's wife), and from freeing refugees in the Scouring of Caldeum, has been dramatically reduced. We will have more details about those in the hotfix updates, when they are released.
Here are the details on how to take care of the new audio spam in patch 2.0.2. Every time a character receives experience, the character and any follower will often speak messages that should only appear when a character levels up. To temporarily stop the spam from at least the audio section, you can turn the Voice volume down entirely. While the text will still be in the chat log, at least the audio will not be spammed with it.
We'll update this news through the day with more details about the patch, as they're available.
Update: Here are the Hotfix notes for patch 2.0.2. Some hotfixes already went live with the patch this morning, while others are on their way:
Update #2: While the servers are back down for extended maintenance, another tidbit of info from Lylirra. The Reset Quests option is one of the best ways to farm legendary items right now, because of the guaranteed Legendary drop from the Skeleton King. That guaranteed drop was supposed to be changed to Diablo instead, but that update didn't make this patch:
Update #3: The Diablo III servers in Americas are now fully up! If you had the Battle.net Desktop App already open, you may need to close it entirely and re-open it, to get into the game. It may also need to do the Reconfiguring Files process that was required by patch 2.0.1. But after all that, the game is there waiting to be played. Have fun!
Update #4: Be sure to check out the updated Hotfix notes, above. They have received more changes since this morning. That wraps up this set of updates for Diablo III PC Patch 2.0.