Diablo III News

Diablo III Patch 2.2.0 PTR Patch Notes

The patch is ready for testing, with a temporary Legendary drop bonus

Diablo III PTR Patch 2.2.0 Available
The Public Test Realm for Diablo III Patch 2.2 is up! Players can download and test the next patch, and for nearly a week a 2000% bonus chance to find Legendaries buff is active on the test server. Patch 2.2.0 adds new class Sets and revamps older ones, along with a bunch of new Legendary powers. Quality of life improvements include white potions being removed as items to be picked up, and players can now craft multiple items or gems at once. Read on for the patch notes for Diablo III patch 2.2.0 on the PTR, known issues so far with the patch, and details about the Legendary drop bonus!

Patch 2.2.0 Heads to the Public Test Realm

The next content patch is available for download on the PTR

Diablo III Public Test Realm
The next big Diablo III patch is almost ready for public testing! The first Public Test Realm build of Patch 2.2 is now available for download in the Battle.net launcher. The PTR server is not yet live, but should be within the near future. Here are the latest details about what to expect in the next Diablo III patch.


Patch 2.2.0 is Prepared for the PTR
Patch 2.2.0 includes a number of technical updates, including an overhaul of the file format used for the Diablo III data files. The PTR data can be currently downloaded, but more work is being done before the test server is ready to go. The many new features and changes in patch 2.2.0 can be tested soon, once the PTR is up.
Updated 2/25 @ 3:37 PM PST:

The PTR servers are now live and patch notes are available here. Happy testing!

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We are preparing to launch patch 2.2.0 on the PTR. You may notice that the PTR is currently available for download in the Battle.net launcher.

At this time, the PTR is not yet live, and you will receive an error if you attempt to log in.

Patch 2.2.0 includes migration to a new file system called CASC (which you can read more about here). As a result, the installation may take longer than you've previously experienced. We're also running additional internal tests before opening up the PTR to the public. Once the the PTR servers are available for testing, we'll update this thread accordingly and post patch notes. Keep an eye on our front page for more information.

We're excited to share our latest patch and thank you for your patience as we make our final preparations.


Ruins of Sescheron Not in Patch 2.2
The Ruins of Sescheron is a new Adventure Mode area previewed at BlizzCon 2014. The new area isn't ready for patch 2.2.0, and will arrive in a later patch.
Posted by: Cexploits

from tyvalir:
@luk: Good question! We're working to ensure that the Ruins of Sescheron is at the same level of quality as other areas of Adventure Mode. While it won't make it into patch 2.2.0, we hope to have it out to you in the near future.

The Ruins of Sescheron will indeed be coming to Adventure Mode in a later patch, as I mentioned in the comments for our First Look: Patch 2.2.0 post. We're continuing to flesh out the environments we showed at BlizzCon for the area, and we can't wait to dig deeper into the "twisted nature" vibe the dev team mentioned.

On a related note, did you know there's a term for "fear of objects with irregular patterns of holes?" (Trigger warning for trypophobics!) The Rat King abides!

While we're on the subject, is there anything in particular that you guys are looking forward to about Sescheron? Is it the new environments, new enemies, or the chance to learn more about a location we only got a glimpse of in Diablo II?


New Sets Aren't Seasonal
There will be three new class Sets added in patch 2.2. Earlier this month it was still undecided whether or not those Set items would be Seasonal upon release. The current plan is for the Sets to not be Seasonal items, so all heroes will be able to obtain them once patch 2.2.0 lands.
Posted by: Archetype

Will the new sets be available in season only?

We don't have plans right now to make the three new Sets (Delsere’s Magnum Opus, Wrath of the Wastes, and Unhallowed Essence) coming in patch 2.2.0 exclusive to Season 3. That said, we're still determining which of the new Legendary items will be Seasonal to start.

Assuming the above is still the case when patch 2.2.0 goes live (which we're aiming to do between Season 2 and Season 3), then you'll be able to find the new Set items regardless of whether you're playing a Seasonal character.


Ramaladni's Gift Stackable in Patch 2.2
The very useful Ramaladni's Gift is handy to have, but some lucky players are ending up with multiple copies sitting around in their stash. That will be fixed in the upcoming patch, as the consumable will become stackable.
Posted by: Skyqula

If they can make rift stones, trial stones and ramaladni's stack higher then that would save a few more slots. Additionally, letting crafting mats stack higher would also be a big help (yes 5k is not enough when crafting ancient gear is involvolved).

We've heard from people who play the game frequently and have accumulated more Ramaladni's Gifts that these items are starting to take up more space in their stash, so starting in patch 2.2.0, we will be allowing them to stack up to 100.

Although we don't have plans right now to increase the stack size of the other items you mentioned, it would be helpful to hear from you all about any scenarios in particular that are causing you to run out of space more frequently.

Is it when you mass salvage items after running a series of Rifts, or when you don’t have items you want to enchant or craft items for a long period of time? Something else in specific?


Season 3 After Patch 2.2.0 is Live
The first Season ran for 5 months, but this second one is expected to not last as long. The new planned schedule for patches and Seasons involves ending the current Season, pushing the content patch live, and then starting the next Season.
Posted by: DatDynoMight

I'm pretty sure I heard one of the devs say something about not doing big content patches during a season, instead they would do that in between seasons. Am I mistaken?


You are not mistaken! We discussed this during the Tavern Talk last week. :)

The plan from here on forward is to (1) end a season, (2) patch, then (3) launch the new season. However, there may still be cases where a small patch for a critical bug fix or something similar is necessary.
Posted by: CrazyDog

Last season was 5 month, and I thought they said in Tavern's talk that they are trying to make it shorter.


This is also true. We do want this season to be shorter than the previous, as we recognize Season 1 lasted a little long for some players. When we are ready to announce an end date for Season 2, we'll provide a heads up.


Hotfix Improvements with CASC in Patch 2.2
Blizzard has developed a new file system for their games, and it is coming to Diablo III in patch 2.2.0. The CASC file format first arrived in World of Warcraft with the most recent expansion to that game. As seen in the extensive WoW hotfix list, the new file system has increased the speed and breadth of the hotfixes that update World of Warcraft. While Diablo III does not require as many regular changes as World of Warcraft, the new CASC file format will make it easier to apply any needed hotfixes.
Posted by: DogBone

Is it possible to give examples of benefits besides "bad installs"?
What "technical limitations" does it over come?
What type of things will now be "hot patchable" that weren't previously?

In our preview blog for the patch 2.2.0 PTR, we mentioned some of the benefits of switching Diablo III over to the CASC file system. For those of you who geek out about file systems as much as you do about games, here are a few others:

  • It allows the game client to finds assets more quickly due to its non-redundant file structure, improving real-world game performance

  • It means patches no longer require double the installation size on-disk when patching (one of the drawbacks of the old file system)

  • It lets us easily integrate new technologies for patching as we develop them

While I don't have a specific list of the kinds of data that can be “hot patched,” the main takeaway should be that adopting this file system will ideally lead to a better, more seamless experience - both when the game client is being patched and while you play the game. It can also give us the opportunity to implement some changes more quickly than in the past.


Wizard Set in Patch 2.2
The new Wizard set Delsere's Magnum Opus is coming in the new patch. It is one of the ways the developers are looking to increase diversity in the end-game beyond the standard Firebird's Finery set that dominates the Wizard Most Popular Items.
Posted by: Phantom

Let's hope the set make Wiz competitive in terms of dps

We've heard several players express the desire for Wizards to have more build possibilities, in both solo and group play, especially for higher Greater Rifts.

With the PTR for patch 2.2.0 coming up, and players trying out new Set items (such as Delsere's Magnum Opus), we're hoping to see some engaging and (ultimately) high-end viable builds for that class. With our community's helpful theorycrafters pitching in, the new builds people discover are bound to become even better.

Even so, our goal of providing items that will increase build diversity is never truly done. After all, Diablo III is an ever-evolving game, and (to that end) we intend to keep adding items that will encourage players to explore new builds.

As Wyatt mentioned early in our most recent Tavern Talk livestream, the class currently considered the best can change, even multiple times, in the span of a single Season. Regardless of which class is currently considered best, our goal remains the same: create more fun and engaging play styles for players of every class to enjoy.

'Play Your Way' Livestream on Friday, March 6

The Diablo Twitch livestream moves to Friday for this round

Diablo III on Twitch
The Play Your Way events are continuing with the next official Diablo III livestream on Twitch. The next round is switched from the regular Thursday day to a Friday event. Along with two Wizard players from the community, Nevalistis will be joined by Diablo III gameplay programmer Roger Hughston. The livestream will take place on Friday, March 6 at 4PM Pacific (7PM Eastern time).

The votes are in for our next Play Your Way build, and you've decided the master of magic, the Wizard, will be our theme! Join us Friday, March 6 as we test our arcane limits.

Here are the details:

For this stream, I'll be joined by prFly#1247, software engineer Roger Hughston, and the knowlegable Wizard afficianado Jaetch as we load up our Wizards and chat about prFly's mixed element build. We'll be kicking back and relaxing with some casual play and a dash of insight from one of our talented and passionate programmers. 

If you don't want to miss us the moment we go live, then follow us on Twitch so you know exactly when the action begins!


Can't make it during our stream time on Friday? Not a problem—we'll be making the VOD available on both Twitch and YouTube shortly after the stream ends. Follow and Subscribe and you won't have to worry about missing a single replay the moment it's live!

Microtransaction Framework Coming in Patch 2.2.0

Cosmetic item purchases may be on the way, but won't be available for the Americas, Europe, or Asian servers in patch 2.2.0 (Updated)

Diablo III Real Money Services
Diablo III Patch 2.2 is fast approaching the Public Test Realm, and more details are arriving about the massive patch. Those who comb through the Diablo III data files will find details about a new microtransaction system. That may bring purchases of many cosmetic items, along with timed experience bonuses. But the catch is that this system is not going to be available in the Americas or Europe Diablo III regions - it will instead likely arrive in Asian regions, where such PC gaming microtransasctions are common.

The official word about this microtransaction system lists a new Platinum currency, and items that may be purchased with it. While these are primarily cosmetic bonuses, it does also include a bonus of "timed experience boosts". As listed in this blue post, and a corresponding European post, this entire system will not be going live in patch 2.2.0 for the Americas or European Diablo III regions.
Development for patch 2.2.0 has been underway for some time and we'll be launching the PTR shortly. We've got great quality of life changes and new content coming in our next patch, and we'll have even more details to share in the near future.

In the meantime, some new features may start to show up in data mined information for patch 2.2.0 that will not apply to all regions. Specifically, the following features will not apply to the Americas:

  • A new currency called "Platinum"
  • Timed experience boosts
  • New cosmetic items including wings, non-combat pets, and character portraits
  • References to stash space and character slot expansions
  • A new UI interface that references the above information

While the above features will not apply to this region, players will still benefit from some of the quality of life perks tied to these additions, such as a streamlined UI for selecting cosmetic benefits like pets and Collector's Edition wings.

We recognize that many players have expressed an interest in microtransactions being added to Diablo III. While we may explore this model in some regions, we have no immediate plans to implement such purchases or the aforementioned features anytime soon for the Americas region.
In Asian countries such as South Korea, games like Diablo III are primarily played at internet cafes, instead of at home on a private PC. In those places, a game like Diablo III is purchased by the cafe, and players log in on their own battle.net accounts as they use the PC. This new microtransaction system for Diablo III could be a way to monetize the game more in such regions. This may also relate to regions that did not have the Reaper of Souls Deluxe Digital Edition and other extended options for the expansion, and so do not have all the bonuses that were included there. Whatever system is put into place, it won't be part of the game in western Diablo III regions for patch 2.2.0.

Update February 21, 2015: The same post has been put up on the Korean battle.net forums, stating that these microtransactions will not be coming to the main Asian server in patch 2.2.0; this news title has been updated accordingly. The patch may be adding the underlying framework for microtransactions, to be activated in a later patch. The introduction of microtransactions in the game could be for the upcoming Chinese edition of Diablo III, which is scheduled to go into technical beta testing in the near future. We will see what future patches bring!

Diablo III Patch 2.2.0 First Look

New class Sets & Legendary powers, Rift layouts, and goblins in the patch

Diablo III Patch 2.2.0 Preview
We're less than a week into Season 2 in Diablo III, but the next patch is already well on its way. Patch 2.2 is the next major content patch and has been in development for many months. It will be arriving soon on the PTR, and the first official overview provides a look at what to expect. Patch 2.2.0 will bring a huge range of overhauled and new class Sets, along with revamped Legendary items, more Rift layouts, new types of Treasure Goblins, and much more! Here's the big picture overview of the next Diablo III patch.

Patch 2.2.0 is currently in development and coming soon to a Public Test Region near you! Here's a first look at some of the new content and changes you can expect to see and, of course, test to your heart's delight once the PTR is live. 

Table of Contents

*Please note that this is a preview. This information does not reflect all the updates coming in patch 2.2.0 and is subject to change. Some images represent works in progress, and may not be representative of the final product.


Legendary Updates:

New and Improved Sets:

One of our main goals this patch is to introduce more sets that could compete with the most powerful ones currently in the game. To that end, we're debuting three new 6 piece sets in patch 2.2.0—Unhallowed Essence, Wrath of the Wastes, and Delsere's Magnum Opus. You'll be able to take these items for a spin on the PTR (in Wrath of the Wastes' case, literally)!

Patch220Preview-DH_D3_LBThumb_JP.jpgPatch220Preview-Barb_D3_LBThumb_JP.jpgPatch220Preview-Wiz_D3_LBThumb_JP.jpg

In addition, we're redesigning—and, in some cases, adding—bonuses to existing Sets like Zunimassa's Haunt, Raiment of a Thousand Storms, Roland's Legacy, Tal Rasha's Elements, Inna's Mantra, Natalya's Vengeance, and Immortal King's Call. This means a grand total of ten new or revamped play styles to try out!

New Legendary Item Powers:

Sets aren't the only new items you’ll see in patch 2.2.0. We're also adding over 15 new Legendary powers in the form of Legendary gems, armor, rings, and more, as well as updates to existing items. 

Patch220Preview-SeismicTreads_D3_JP.jpgPatch220Preview-GauntletsOfTheRain_D3_JP.jpg

Among these new Legendary powers include the one you, our community, helped create during the BlizzCon Legendary Workshop! We're still finalizing the details on this item (includings its name), and we'll be interested to know what you think once you've had the chance to test it out on the PTR.


Adventure Mode Updates:

New Rift Layouts:

If you've been playing lots of Nephalem or Greater Rifts, you may feel like you've seen them all. Starting in the patch 2.2.0, however, you'll begin seeing some new Rift tilesets based on the Fields of Misery and Festering Woods from Act I, Stinging Winds from Act II, and Fields of Slaughter from Act III. Their map layouts are randomized as well, so they’ll look different each time you explore them. Below, you can see two of these new layouts; the first image is a randomization of the Stinging Winds, and the second is based on the Festering Woods.

Patch220Preview-StingingWinds02_D3_LBThumb01_JP.jpg

Patch220Preview-FesteringWoods01_D3_LBThumb01_JP.jpg

New Bounties:

If you're a fan of Adventure Mode, you'll be happy to hear that you'll soon have over 20 new bounties to discover in Acts II, IV, and V. We're also introducing a brand new type of bounty to the game: Exploration. As the name implies, these new bounties involve exploring an area and finding people who need to be rescued (if they're good guys) or slain (if they're not). You'll see 14 bounties of this type across all Acts in the game.


Class Updates:

Unlike some of our previous patches, patch 2.2.0 will not have a large focus on changes to class skills. While certain skills will be receiving updates, they will be relatively minor in scope, aimed more at fine-tuning current overall balance and providing synergy with some of the new Legendary powers mentioned above. Some of these changes include directly buffing certain skills (like the Crusader's Punish skill and Witch Doctor's Fetish Sycophants skill) as well as implementing some quality of life improvements (like adding an icon that shows the number of active Sentries for the Demon Hunter). 

Class balance is an ongoing endeavor, however, so it’s likely that changes will continue to be made and tweaked through the course of the PTR. 


Quality of Life Updates:

New Goblins to Chase:

For those who never tire of hunting Treasure Goblins, we're introducing three brand new ones to slake your thirst for gobbie slaying. The Gelatinous Sire splits into smaller goblins, the Gilded Baron helps satisfy your never-ending greed for gold, and the Insufferable Miscreant has friends to help him run interference. Be on the lookout, and good luck chasing after them!

Patch220Preview-SplitterGob_D3_LBThumb_JP.jpgPatch220Preview-GoldGob_D3_LBThumb_JP.jpgPatch220Preview-ArmoredGob_D3_LBThumb_JP.jpg

New Cosmetics Window:

Want to take your Spectral Hound for a romp around Sanctuary without worrying about taking up valuable inventory space? Well, now you can! Starting in patch 2.2.0, any cosmetic items you own can be easily selected from a new interface, so all your visual goodies will be a click away. This includes items whose effect is only for looks and which don't directly affect gameplay, like wings, pets, portrait frames, and pennants.

Patch220Preview-Cosmetics_D3_LBThumb01_JP.jpg

New File System: CASC

For many years, Blizzard games have used a file format called Mo'PaQ (MPQ for short) as a way to compress and store game files, but it has had a number of technical limitations. To address these, we're switching Diablo III over to our proprietary file format called CASC (Content Addressable Storage Container) in patch 2.2.0.

This new file format has lots of improvements that directly benefit players, including a self-maintaining file structure (which helps prevent errors during installation), a faster and more reliable patching process, the ability to hotfix game client data, and a whole lot more!

The first step in transitioning Diablo III players will be converting existing installs to the new file format when patch 2.2.0 goes live, while using as much of the existing installed data as possible to reduce additional downloads.

Note: This change only applies to the Windows/Mac version of Diablo III and Diablo III: Reaper of Souls, and will not affect the console versions of the game.


But What About...

While these are a few of the more noticable adjustments we're making, patch 2.2.0  will also include several additional fixes, quality of life enhancements, and other changes not listed above. We're eager to hear your thoughts and feedback as you try out the patch, and look forward to reading your comments below and in the forums.

See you on the PTR, nephalem!

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