Diablo III News for Topic: Developer Interview

News Title Posted
BlizzCon 2015 Lightning Talks RecordedNew editions of the presentations from the Diablo III development team7 years ago
Massive Set Revamps and Gold Sinks in Patch 2.4Developer info about the content and ideas for the next content patch7 years ago
Patch 2.3 Testing Expands to Season 4A small PTR patch brings a test of the next Diablo III Season8 years ago
Don Vu Talks Adventure Mode RevampNew class sets and better passives discussed in the 'Play Your Way' stream8 years ago
Wyatt Cheng Talks Patch 2.2 and Season 3An interview with ZiggyD deals with the Mortick's Brace removal8 years ago
March 'Tavern Talk' About Skills, Gear, and SeasonsA lively developer discussion regarding Patch 2.2.0, Season 3, and beyond8 years ago
Josh Mosqueira Talks Diablo III at GDC 2015A presentation about the difficulties of the Diablo III release, and the steps since then8 years ago
'Tavern Talk' Features Seasons, Sets, and AchievementsThree Diablo III developers talk at length about the future of the game8 years ago
Tavern Talk Developer Discussion on February 10Diablo III developer review of Season 1 and look at future Seasons8 years ago
Simultaneous Patch 2.1.2 Release on Console and PCThe next content patch will arrive for all platforms, likely in January8 years ago
Legendary Workshop Twitch Video AvailableDiscussions of the new elemental Legendary power, and patch 2.1.28 years ago
No Diablo III MMO or Cross-Platform Play PlannedLead designer Kevin Martens discusses why neither will happen8 years ago
Developer Interviews from gamescom 2014Talking about the 'Ultimate Evil Edition' and new content after patch 2.18 years ago
Developer 'Tavern Talk' Discusses Patch 2.1 and BeyondThree Diablo III developers chat about Seasons, Legendary Gems, Legendary and Set items, and much more!8 years ago
Diablo III Patch 2.1.0 Goes Live 'This Month'Details at gamescom on the PC 2.1 patch, and 'Ultimate Evil Edition' updates8 years ago
Wyatt Cheng Explains Legendary Changes in Patch 2.1Patch 2.1 brings big Legendary and Set changes, most will not be retroactive8 years ago
Diablo III on PlayStation Vita ShownSee Diablo III played on the PS Vita, with Remote Play on a PlayStation 49 years ago
Theorycraft Thursdays Livestream #2Witch Doctor builds, and comments from Wyatt Cheng on Patch 2.1.09 years ago
'Ultimate Evil Edition' Specifics Depend on ConsoleThe game runs in higher resolution on the PS4 than the Xbox One9 years ago
Legendary Gems in Patch 2.1 Buff Amulets and RingsTravis Day talks Patch 2.1 content including Tiered Rifts, Season Legendary items, and Hellfire Amulets (Updated)9 years ago
E3 Interview and 'Ultimate Evil Edition' PlayStation ContentJosh Mosqueira details the content that is exclusive to the PS3 and PS49 years ago
Wyatt Cheng 'Reaper of Souls' Beta Gameplay ChatAn interview just before patch 2.0, talking about the game overhaul9 years ago
Watch the Diablo Anniversary Livestream VODInfo on Diablo III development from Josh Mosqueira and Wyatt Cheng9 years ago
Diablo III Producer Talks Future ContentDetails about Tiered Rifts, Seasons, and the possibility of Legendary gems9 years ago
PlayStation 4 Diablo III Previewed at PAX EastNew features for the PS4 edition includes a side-kick Apprentice Mode9 years ago
Diablo III: Reaper of Souls Release PartyA developer Q&A while celebrating the American release of 'Reaper of Souls' - Announcements for ladders, Tiered Rifts, and more!9 years ago
Josh Mosqueira and Dave Adams InterviewA previous interview about Reaper of Souls and patch 2.09 years ago
Diablo III Developers Talk 'Reaper of Souls' An interview with developers Kevin Martens & Laura Paolilli9 years ago
Developer Don Vu on Twitch.tvThe final developer chat for the week, with the lead for the Monk and Wizard classes9 years ago
Interviews with Andrew Chambers and John YangA busy week with the developers, and a new hotfix for the PTR/Beta realm9 years ago
Travis Day on Twitch.tv TonightA live stream with the Diablo III developer from 6pm-7pm PT9 years ago
Arcane Power on Crit Nerfed for Patch 2.0All class resources require more management in the next Diablo III patch9 years ago
Pools of Reflection and 'Black Damage' Fixes ComingBlizzard Blues and developers discuss a wide range of topics9 years ago
Travis Day Discusses 'Reaper of Souls' BetaDeveloper thoughts on Legendary drop rates & gambling, Nephalem Rifts9 years ago
'Design a Legendary' Developer ChatA video of the recent community discussion with Travis Day and John Yang9 years ago
Matthew Berger on the PS4 Edition of Diablo IIIDeveloper thoughts on bringing Diablo III to the next-generation console9 years ago
Wyatt Cheng Exclusive BlizzCon 2013 InterviewTopics include: making Face-tanking optional, the removal of Lifesteal, class popularity, and more!9 years ago
Nephalem Valor Removed in 'Reaper of Souls'Wyatt Cheng discusses gameplay system changes coming in the Loot 2.0 patch and the expansion9 years ago
Diablo III Fansites Q&A With DevelopersA wide ranging Q&A between the Diablo III fansites and the developers at BlizzCon 20139 years ago
No Melee Damage Reduction Bonus for the CrusaderThe Crusader class does not get the 30% damage reduction bonus for melee9 years ago
'Reaper of Souls' Definitely Coming to ConsoleD3 developers Matthew Berger and Josh Mosqueira talk console Diablo III, the eventual PVP system, and more9 years ago
'Reaper of Souls' Brings Graphics ImprovementsImprovements to graphical shaders, and randomized outdoor areas in the Diablo III expansion9 years ago
D3 Chat System Improvements Coming in 'Reaper of Souls'An interview with Josh Mosqueira and KingKongor covers Enchanting, Paragon 2.0, Followers, and more9 years ago
PS3 Diablo III Characters Might Play on PS4Matthew Berger from the D3 console team talks future plans for the game9 years ago
Nephalem Trials and Paragon Points DetailedMore specifics about a new Diablo III event, and the Paragon 2.0 system9 years ago
Reaper of Souls Beta May Start in 2013Josh Mosqueira hopes for a beta this year, and answers other questions about the Reaper of Souls expansion9 years ago
'Reaper of Souls' Developer Interview by gamona.deJosh Mosqueira and Christian Lichtner talk Paragon and Loot 2.0, new monster affixes, transmogrification and more!9 years ago
Crusader Class and Loot 2.0 DetailedVideos of the Reaper of Souls expansion announcement, and an interview with Josh Mosqueira9 years ago
Wyatt Cheng on Health Globes, Life and HealingMore developer discussions on combat pacing, and hero health versus monster damage in Diablo III10 years ago
Diablo III Developer Podcast InterviewAn interview with Josh Mosqueira, Wyatt Cheng and Travis Day10 years ago
Wyatt Cheng Diablo III GDC Talk AvailableVideo presentation about iterating on the Diablo III game systems for skills, health recovery, and more!10 years ago
June 2013 Interview of Josh Mosqueira, Travis Day, and Kevin MartensThe Diablo III developers discuss the itemization revamp, designing D3 for both console and the PC, monster affixes, and much more!10 years ago
D3 Developers: Items Could Be Upgraded and Become Non-TradeableThe Diablo III developers discuss item sinks, gold sinks, skills and bosses in part 3 of our exclusive interview10 years ago
'Items 2.0' Revamp in D3 Won't Happen Before BlizzConPart 2 of our developer interview covers the eventual overhaul to loot and other rewards in Diablo III10 years ago
D3 Developers: PC Diablo III May Get Console FeaturesPart 1 of our interview with Diablo III developers Josh Mosqueira, Travis Day, and Kevin Martens10 years ago
Candid Chats with Wyatt Cheng and Travis DayDiscussions with Diablo III developers about legendary items, skills, endless dungeons, ladders, and much more!10 years ago
'Ask the Devs' Answers on Itemization (Part 2)Further discussion of items in Diablo III, including weapon types, Magic Find, and more10 years ago
'Ask the Devs' Answers on Itemization (Part 1)The first set of answers about the legendary items revamp and other items changes10 years ago
'Ask the Devs' Answers for Patch 1.0.7The developers give info about many different topics for patch 1.0.710 years ago
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