Preview Diablo III Patch 2.0.5 and Patch 2.1

Blizzard Blues and a compilation guide provide a look at two patches

The development for Diablo III continues at a rapid rate. There are currently two different patches being worked on for Diablo III for the PC / Mac. The smaller is likely to be called patch 2.0.5, for bug fixes and balance changes. The larger patch 2.1 will be the first major content patch for the Reaper of Souls Expansion, arriving in a couple of months. Recent Blizzard Blues posts provide details on some of the changes coming in the next patch. We have also updated our Future Patches guide with everything known so far, for both of these Diablo III patches.

The info is listed in the Diablo III Future Patches compilation. The three sections in the guide with Diablo III PC / Mac patch info are:
Here are some of the latest Blizzard Blues posts, that also have info about certain changes and fixes in the upcoming patches.

Crusader Danger with Iron Skin and Laws of Justice
There is an ongoing bug that involves using the Crusader skills Iron Skin - Reflective Skin and Laws of Justice - Protect the Innocent together; using both skills at the same time can instantly kill a Crusader character. It is best to avoid using those skills together, for the time being.
A quick heads-up, Crusaders: We’ve identified a bug with Iron Skin – Reflective Skin and Laws of Justice – Protect the Innocent that can occur when these two skills are simultaneously active and may be fatal to your characters.

While we’re investigating this further, we strongly recommend you do not use these two skills together while playing in Hardcore mode.

A Revamp for Sacrifice
The Witch Doctor active skill Sacrifice is one of the least used skills among level 70 Witch Doctors, as seen in the popularity charts of Witch Doctor Active Skills. In a response to a reddit thread about the low damage and usability of the skill, Wyatt Cheng provided some thoughts. The skill will be changed in the future, although they are still deciding how much of an adjustment it needs.
There are a number of mechanical design issues with Sacrifice in the current form. Sure, we could buff the numbers on any skill to make it "worth using", but in the case of Sacrifice we're taking a close look at improving the underlying mechanics first. Leaving the numbers in their current unattractive state means we don't have to worry as much about changing the play style of active players should we feel a significant redesign is necessary to get the skill where we want it to be.

Reducing Tyrael's Chatter
Tyrael can be talkative when he's hanging out in town, waiting to give Bounty rewards. His chatter will reduced and with more variety, after a future patch.
Tyrael's become a wee bit overzealous with sharing his struggles as a mortal as of late. We do have some changes planned for an upcoming patch where you should hear his banter less frequently and with greater variety.

In the mean time, I understand it might be difficult to sympathize with his unfamiliar plight, but maybe cut the guy a little slack. ;) I can only imagine how disconcerting it might be to suddenly have to deal with all your strange, mortal needs.

Read on for more posts, including a lengthy official list of all the Legendary and Set items that cannot be obtained from Kadala.

Gambling with Kadala
The Rare items that are obtained through gambling with Blood Shards can sometimes be items that the character is unable to equip. This will be fixed in the next patch, so that those items will be class-appropriate. Nevalistis also provided details in the post, of the official list of items that are not available from Kadala.
Posted by: Snoofo

So she can give out the "cache only" legendarys too? Or did you forget to add that with class-specific set items?

Ah, no she cannot! Good catch. If an item is cache-only, that's the only place it can be obtained from (such as Ring of Royal Grandeur).

Posted by: Phantom

Any news on weapon categories being added like wands, 1h swords, daggers, 1h x-bow, etc?

Kadala's decided that while she has no plan to stop pointing out your occasional paper weight purchases, she will pay more attention to the kinds of things her buyers would at least know how to use. In our next patch, Kadala will only give you items that you are able to equip, with a focus on class specific weapon type.

This will not change how she generates Legendary items, as those have always been class targeted. This is only a change to the rare items Kadala produces.

Posted by: Rattenmann

Same error in that list. Vyr's is not torment only, and Tal Rashas offhand can be gambled.

My own documentation indicates that Vyr's should be Torment Only and Tal Rasha's shouldn't be obtainable from Kadala. If this isn't true, it's likely a bug to be passed on. I'll send that over to the appropriate folks to investigate.

That said, below are Legendary and Set items that CANNOT be obtained via Kadala. Legendary and Set items not listed below should be included on her drop table.

Torment Only Legendaries

Items marked with * are class-specific, and cannot be equipped by other classes regardless of item type.

Legendary Potions

Follower Legendaries

Misc. Items

Horadric Cache Only
Act I

Act II


Act IV
Act IV Horadric Caches have a chance to drop Horadric Cache items from any Act.

Act V

Edit: Added some additional links. Thanks Droth!
Edit 2.0: Removed Lut Socks, as we've verified they are not Torment-Only, nor intended to be.

Patch 2.0.4 Known Issues
The list of Known Issues in Patch 2.0.4 is getting rather long. Many of these are already scheduled to be fixed in the next patch.
Hello everyone, and welcome to Patch 2.4.1! Below you will find the Known Issues list for our 2.4.1 patch. Please do not report bugs that you see on this list, as we already know about them, and help out other players reporting bugs by referring them to this list.

As a reminder, this list will not list every bug that is active in the 2.4.1 patch. What it is listed here are a select few issues -- chosen due to visibility and impact -- that are active and confirmed as bugs by Quality Assurance with verifiable steps and (in most cases) an expected fix. Just because a bug is not on this list does not mean we don't know about it! In addition, potential exploits and the like will never be listed here.

Please note that documented bugs may not always be fixed in the order in which they were reported. In some cases, we may not have a timeline for a when a bug will be fixed and some bugs may not be able to be fixed at all. If we are able to verify that a documented bug cannot be fixed, it will be removed from this list.

Thank you for your continued reports, and enjoy Diablo III!!!

  • The icon art is not displaying correctly for multiple achievements. These achievements can still be completed normally and the rewards correctly delivered.
Regarding Chiltara and the Gibbering Gemstone

I wanted to post something here and mention this to clear up any confusion about it. Basically, due to changes implemented in patch 2.0.1 Chilltara is not appearing as often in the game world, which is making the Gibbering Gemstone more difficult to obtain that it was in patch 1.0.8.

We are aware of this and while this isn't technically a bug (as this part of the Staff of Herding is meant to be the most difficult to obtain), we will be making an adjustment to Chiltara that should make this easier to obtain in a future patch.

We appreciate the reports and comments about this, but as we have officially addressed this here and in multiple other locations, additional reports about this are not needed. Thank you!
Workaround for "laggy" cursor speeds

I wanted to post something here to make everyone aware of this issue and to also present a workaround for this if you encounter it.

The basic issue is if your Windows DPI setting set to 125% in Display Settings (learn more about this here), your cursor will "lag" in the game. The current workaround for this is to simply change your text size from Medium - 125% to Smaller - 100% (the default). This will resolve the issue and allow you to play with a normal cursor speed.

As we are currently aware of what causes this and have a viable workaround in place, we do not require any additional reports about this issue at this time. We really appreciate the reports you have provided about this until now however, and hope this helps alleviate the issues some of you may be having. Thanks again!
Workaround for Black Screen in Desolate Sands/Act II

  • Some players using AMD Radeon video cards may experience a black screen when entering the Desolate Sands zone in Act II

    WORKAROUND: AMD has released a new 15.9 driver that is confirmed to resolve this issue.

See the Diablo III Future Patches for many more details about the changes on the horizon.
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