Interviews with Andrew Chambers and John Yang
A busy week with the developers, and a new hotfix for the PTR/Beta realm

On Wednesday, game designer Andrew Chambers joined ZiggyD, Qelric, and Thunderclaww from Reddit Diablo for a one-hour playtest in the Reaper of Soulsâ„¢ beta. As with Wyatt's and Travis's playtests, the goals of this particular session were pretty simple: jump into the beta with three different members of the Diablo III community, play around with some of the expansion's new features, and enjoy a bit of casual conversation with fellow heroes of Sanctuary. The topic of that conversation exactly? Crusaders, crafting, and the infernal machine -- oh my!
If you weren't able to catch this playtest with Andrew streamed live, you can still check out the VODs of the session here:
- Reaper of Souls Playtest with Andrew Chambers! [Thunderclaww]
- Diablo 3: Reaper of Souls Dev Playtest with Andrew Chambers (Crusader, Crafting & Infernal Machines) [ZiggyD]
- Reaper of Souls Playtest with Andrew Chambers [Qelric]
We've also embedded Thunderclaww's VOD below. Check it out!
We'll be hosting similar playtests system designers John Yang and Don Vu as well (today and tomorrow, respectively), so be sure to stay tuned!
*A big thanks to ZiggyD, Qelric, and Thunderclaww for all your great questions. <3
Previous Dev Playtests:
- Defender of Westmarch: Fixing an issue where the Legendary affix wolf spawned would not pierce targets
[LIVE HOTFIXES]
General:
- Chests should no longer spawn directly adjacent to waypoints
- Treasure Goblins can once again spawn an uninterruptable portal if they aren't slain quickly enough
- Mystic Alley (Earth Ally): Resolving an issue where the active portion of this ability would persist and behave erratically when changing zones
- Mirror Image: Fixed an infinite loop that could occur with Mirror Image when Archmage's Vicalyk was equipped
Why do I have to run the campaign to unlock the followers on a new character? Everything else is already unlocked in adventure mode, why can't the followers be as well? I really don't want to run the campaign through act 2 just for that.
Good news! Characters starting in Adventure Mode have access to all of the followers from level one, and you won't need to play campaign mode to have access to them in Adventure Mode.
Wait, was the change reversed and you can now play Adventure Mode without playing the Story at all?
You'll still need to complete the campaign mode at least once in order to unlock Adventure Mode, but once it's unlocked all of your characters of that game type (Normal or Hardcore) will be able to access it, even brand new ones.