New Legendary and Set Bonus Changes

The next test server patch brings better bonuses for Legendary and Set items

The Loot 2.0 Patch is bringing revamped itemization to Diablo III. This is still a major work in development, and the next PTR patch is providing buffs to some Legendary and Set item bonuses beyond what we've already seen. In other Legendary news, the ongoing Design a Legendary project will be getting an update quite soon, and there are new Legendary items designed for Followers in the Loot 2.0 patch.

Legendary and Set Bonuses
Nevalistis jumped into a discussion about bonuses for Set items. The new set bonuses she listed for the Tal Rasha's Wizard set, are better than any seen so far on the PTR or Reaper of Souls beta testing. The next patch will bring the set bonuses for this set, and changes to other Legendary and Set items. This is a welcome change for players looking to get the Best Wizard Legendary and Set Items, as the Tal Rasha's set is used the least of any class sets, right now.
I know I've said this before, but I'd like to reiterate that Set Items have been going through iteration behind the scenes. Not all of these changes have made it onto the PTR/Closed Beta just yet, but there's a bundle more of them coming in the next patch. =) As we approach the release of Reaper of Souls and more items are reviewed, you'll see them pop up for testing.

Posted by: Eastwind

My point is: players are essentially giving up 3-5 slots for a particular set, which could have been equipped by other legendaries of exciting orange affixes. AND these makes set items lacking in comparison.

Travis mentioned this during the Design a Legendary episode hosted by Twizzcast, but generally speaking the "crazier" Legendary bonuses are usually reserved for completing Set Bonuses. If something sounds really cool, but is a bit too much of a must-have for a single gear slot, then it's a better candidate for a Set Bonus. In the same right, we also need to be sure that the cool things you get for completing a Set are worth not being able to equip other Legendaries in some of those slots.

In short, what you're asking for is already being kept in mind. As we go into the next patch, I definitely encourage you to give us feedback on Set Item bonuses, because if something feels like it needs improvement, we definitely want to know!
For the Tal Rasha set, might I recommend that the (5% more to skill) is changed to added fire damage/added cold etc to all attacks. This way all 3 of the bonuses will work and it becomes useful if you use the passive elemental exposure?

I don't believe we've shared the full details on the revised Tal Rasha's set bonuses yet, so just to make sure we're talking about the same item, here's what the upcoming bonuses on this particular set will look like:

(2) Set:
  • Cold skills deal 5% more damage.
  • Fire skills deal 5% more damage.
  • Lightning skills deal 5% more damage.
  • Arcane skills deal 5% more damage.

(3) Set:
  • +100 Resistance to All Elements
  • Increases Arcane Power Regeneration by 2.00 per second.

(4) Set:
  • Damaging enemies with Arcane, Cold, Fire, or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type.

The 4 Set bonus will work quite nicely with an Elemental Exposure build where you use varying elemental types across different abilities, as the cooldown for each type of Meteor is independent of the others. To really maximize this set's potential, you're encouraged to switch up your damage type, and the 2 Set bonus also encourages this style of play.

This is a pretty good example of an ability that, on a single item, would be far too powerful and a bit of a no-brainer, but as a reward for a 4-piece, feels like an awesome perk to work toward and build around.

Posted by: Wichtelman

which feedback do you want on set item bonuses? if they are too weak or how we would set them and so on?

If there are sets you think could use improvement or don't feel line up with the powers of other sets, please let us know! Suggestions are always welcome, but it's helpful to know if a particular item is widely being regarded as less desirable.

Edit for typo.

Design a Legendary Weapon
In an amusing thread, Lylirra notes that there might be another update to the Design a Legendary community project, sometime this week!
A little birdy told me there might be an update this week. >.>

(Hint: I'm the little birdy.)

Legendaries for Followers
The developers have long been looking at ways to make Followers more interesting, and provide gear for them. There are two new Legendary items specifically for Followers, coming in the Loot 2.0 patch.
There are two new Legendary items just for Followers, but technically six since they each have a specific version for the Scoundrel, Templar, and Enchantress. One of them prevents your Follower from dying, and the other allows your Follower to use all of their skills. If you find one of these new Follower Legendary items on the PTR then be sure to give it a try and let us know what you think.

There will also be other changes to the Loot in the next PTR patch, and expansion of the highest Difficulty Level to level 60 characters. It looks to be a big update for the development of the Loot 2.0 patch, and the expansion.
Feedback for Diablo Somepage