Gold Stack Increasing on RMAH from 10 Million to 50 Million
The price of gold will drop, from a hotfix change in Tuesday's maintenance

This change is explicitly stated as a way to keep the price of gold on the official Real Money Auction House comparable to the price that gold costs at third-party gold selling websites. Over time there is a natural gold inflation in Diablo III, as more gold comes into the economy than goes out of it. The developers have talked about eventually adding more gold sinks, to pull more of that money out of the economy. For the time being, this sort of change at least helps keep the price on the RMAH somewhat close to the unofficial websites, that reflect the "real" price of gold.
Here is the announcement of the change; this will automatically update as more details are posted after the server maintenance.
Post by Blizzard (Blue Tracker, Official Forum)
Update 7/29/2013 @ 12:00 p.m. PDT: This hotfix has been implemented.
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During tomorrow's scheduled maintenance, we will be applying a hotfix in both the Americas and European gameplay regions, increasing the maximum stack size for gold listings on the real-money auction house from 10 million to 50 million *. (As with previous changes, the minimum price per stack will remain at $0.25.)
For those who may be curious, this change is being made to ensure that the price of gold in the real-money house remains competitive compared to third-party sites. Since one of the goals of the real-money auction house is to provide players a safe place in which to both buy and sell commodities, we want to make sure it continues to be useful and that don’t players to feel forced to use third-party sites simply because it's the cheaper option. Also, for those who may be concerned, please rest assured that the bug which caused the gold dupe back in May (when we raised the stack size cap to 10 million) has indeed been resolved and should not resurface as a result of this hotfix. Even so, we will be conducting extensive testing in the live game environment during maintenance before bringing the servers up to verify that no new issues were caused as the result of raising the cap to 50 million.
Once this hotfix is live, we’ll post an update to this thread as well as on the front page of the community site so you won’t miss out. Thanks!
* Please note that this change will only apply to gold auctions created after the hotfix has gone live; any auction posted beforehand, as well as those still active when the hotfix is implemented, will continue to be valued at 10,000,000 gold per stack.
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During tomorrow's scheduled maintenance, we will be applying a hotfix in both the Americas and European gameplay regions, increasing the maximum stack size for gold listings on the real-money auction house from 10 million to 50 million *. (As with previous changes, the minimum price per stack will remain at $0.25.)
For those who may be curious, this change is being made to ensure that the price of gold in the real-money house remains competitive compared to third-party sites. Since one of the goals of the real-money auction house is to provide players a safe place in which to both buy and sell commodities, we want to make sure it continues to be useful and that don’t players to feel forced to use third-party sites simply because it's the cheaper option. Also, for those who may be concerned, please rest assured that the bug which caused the gold dupe back in May (when we raised the stack size cap to 10 million) has indeed been resolved and should not resurface as a result of this hotfix. Even so, we will be conducting extensive testing in the live game environment during maintenance before bringing the servers up to verify that no new issues were caused as the result of raising the cap to 50 million.
Once this hotfix is live, we’ll post an update to this thread as well as on the front page of the community site so you won’t miss out. Thanks!
* Please note that this change will only apply to gold auctions created after the hotfix has gone live; any auction posted beforehand, as well as those still active when the hotfix is implemented, will continue to be valued at 10,000,000 gold per stack.
The server maintenance that will bring the hotfix is initially scheduled to last for 8 hours. With the testing needed, that may easily run longer.
Post by Blizzard (Blue Tracker, Official Forum)
We will be performing scheduled game maintenance on Tuesday, July 30th. Maintenance will begin at 3:00 AM PDT and is expected to last for 8 hours. During this time Diablo 3 will not be available for play. In addition, many web services may be unavailable.
Thank you for your patience.
Thank you for your patience.
The maintenance period has been extended until approximately 3 PM PDT. We apologize for any inconvenience and will provide additional updates as they become available.
Thank you very much for your continued patience.
Thank you very much for your continued patience.
Maintenance has concluded. See you in game!
Update: The hotfix is now live, and the official hotfix notes have been published:
Post by Blizzard (Blue Tracker, Official Forum)
Below you'll find a list of hotfixes for the month of July which address various gameplay and service issues affecting Diablo III.
Hotfixes are updates we make on our end without requiring you to download a new patch. Some of the hotfixes below will go live the moment they are implemented, while others may require a restart to go into effect. As always, please keep in mind that some issues cannot be addressed without a client-side patch update.
JULY 30
- General
- The stack size of gold in the real-money auction house has been increased again to 50 million (up from 10 million)