You can wield a two-handed weapon in your main hand while bearing a shield in your off hand.
Your damage dealt is reduced by 20%.
While wielding a one-handed weapon, your attack speed is increased by 15% and all cooldowns are reduced by 15%.
Increase Life regeneration by 2682.
Reduce all non-Physical damage taken by 20%.
Your primary skills generate an additional 3 Wrath.
Increase maximum Wrath by 30.
Blocking an attack generates 6 Wrath.
Increase the attack speed of Punish, Slash, Smite and Justice by 15%.
When you receive fatal damage, you instead become immune to damage, gain 35% increased damage and gain 107284 Life per Kill for 5 seconds.
This effect may occur once every 60 seconds.
The amount of damage dealt by your weapon is increased by 10%.
Whenever you deal Holy damage, you heal up to 1% of your total Life.
Each point of Wrath spent heals you for 1341 Life.
Heal amount is increased by 1% of your Health Globe Healing Bonus.
Your Armor is increased by a percent equal to your shield's Block Chance.
The cooldown of Steed Charge is reduced by 25% and Bombardment by 35%.
Damage dealt by Phalanx is increased 20%.
|40||Hold Your Ground|
You can no longer Dodge, but your Block Chance is increased by 15%.
|45||Long Arm of the Law|
Increase the duration of the Active effect of all Laws by 5 seconds.
Your Thorns is increased by 50%.
Whenever you successfully block, you gain 16093 Life.
Gain 1.5% Strength for every gem socketed into your gear.
Increase the damage of Justice and Blessed Hammer by 20%.
Increase the damage of Punish, Shield Bash and Blessed Shield by 20%.
Reduce the cooldown of Shield Glare by 30%.