| The Five Kingdoms: The Challenge(1) | Category: Australia & NZ GeneralJuly-14-2013 5:32 AM PDT (9 years ago) ![]() | |
| AIM To explore the synergy of skills, builds and classes when some of the forums’ most knowledgeable players are given a challenge to complete within a set budget. Through this Challenge, I am hoping we can all learn from some of our games finest, the thought processes they go through to when selecting characters, builds and purchasing gear to accomplish the Challenge. As such, I would like the majority of discussions to remain in open forum. I am hoping we can all learn something from each other. TERMS OF ENGAGEMENT TEAMS Each class will provide a team of at least 4 players, who will then complete the 4 stages of the Challenge. Fighters – these are the 4 players that will use the 4 team characters to complete the Challenges. I will also allow up to 2 reserve Fighters who can fill in this role in the advent that any of the original 4 are not able to fulfill their roles for whatever reason. Beyond this, each Class may involve as many Theory Crafters and Gearers as they wish. Team Composition Each Team is to consist of at least 1 character of their class, and at least 2 characters of 2 other classes. To qualify for a Class Team either: 1. That Class must be your main by elite kills OR 2. You must have at least 20,000 elite kills in that class THE CHALLENGE The Challenges will be broken into 4 stages, with the results due 3 days apart. Act I: The Ubers Enter the Festering Woods and kill the 2 elites in the Crypt of the Ancients and the Warrior’s Rest. Return to Tristram and kill the 6 Ubers. Time starts on entry into the Festering Woods and ends at the fall of the last Uber. 2 NV are required to be maintained by all team members Act II: Belial Enter the Citadel and kill Belial and all his minions Time starts on entry into the Citadel and ends with the fall of Belial 100% monster and map clear required for this stage. Act III: Azmodan Enter the Core of Arreat and kill Azmodan Times starts as soon as the team arrives at the Core of Arreat Waypoint and ends will the fall of Azmodan 100% monster and map clear required. Act IV: Diablo Kill Diablo Time starts on entry into Diablo’s Lair and ends with the fall of Diablo. Conditions No shrines at any time Deaths will incur a time penalty of 10s, which will be added to the run time. In maps requiring 100% monster and map clear, failure of strict adherence to this will result in disqualification of that run. Teams are free to stream or not as they wish. For the purposes of this Challenge however, only posted video evidence will be accepted. All 4 team members will be required to post their version of the run. Either prior to the run beginning or after the run is complete, each team member is required to open and scan EVERY item in their inventory, except potions. The deadline for posts will be set at 12 midnight, American Eastern Standard Time on the nominated day GEAR Each team will be given 4B gold to gear their characters. Within this budget, the teams may spend the gold as they see fit. The gold does not need to be spent evenly across the four characters and alternate gear may be substituted in and out for the various tasks, as long as the budget is not exceeded. No crafted gear Purchase Conditions Photo evidence is required for every gear purchase, both the price and the time. Teams may purchase via bid or BIN In the case of BIN items, items cannot be purchased prior to 1’10hrs. This is to prevent teams from posting dummy auctions for team mates. I think with the caliber of the players we are involving, this will not happen anyway but this will remove any doubt. Gear purchases are only allowed within the specified time period THE PRIZE The winning team will be given all 20 gear sets to distribute amongst their community as they see fit. SCHEDULE (Preliminary) Sunday, 21st of July Team nominations for the Fighters are to be completed Teams who fail to nominate at least 4 players willing to compete will be assumed not to want to participate. Their 4B gold will be given to the winning team. If this scenario eventuates, I would ask that this gold be used to produce starter sets for new players. Wednesday, 24th of July Gold is handed over and gearing commences Saturday, 3rd of August Gearing is to be completed. The Challenge Due Dates The runs may be made and recorded at any stage after the completion of gearing. However, posts are due on the below dates. Act I: Tuesday, 6th of August Act II: Friday, 9th of August Act III: Monday, 12th of August Act IV: Friday, 15th of August | ||
| The Five Kingdoms: The Challenge(21) | July-16-2013 12:38 PM PDT (9 years ago) ![]() | |
| A quick word on reported posts - Another person reporting a post provides absolutely no information to anyone outside of the moderation team about that report. You would only see the bioharzard symbol, indicating that the post had been reported by someone unbeknownst to you. Please do not threaten or imply a threat that you will or will try to "take revenge" because someone reports a post/thread. Such threats may at minimum require the thread to be deleted or locked, as in this case, or may lead to the removal of posting privileges. | ||
