|Monster types||July-3-2013 2:53 PM PDT (8 years ago)|
|In diablo 2 after sometime, they changed the end part of act 5 to contain random mobs instead of the static types, so one time you would meet x and one time y and then another x,y and z. I was thinking if it could be possible, to make this happen but for the entire game, perhaps as a ticked option or soemthing like that? That way we would see way more of the monsters because they'd be everywhere, randomly generated, making the game much more random and fun :D|
Sorry if this has been posted before!
[Post edited one time, last edit by algopeal#2303 at July-3-2013 3:28 PM PDT (8 years ago)]
|Monster types||July-3-2013 3:21 PM PDT (8 years ago)|
|Alternate monster distribution has definitely been brought up before, and it's something we'd like to implement at some point. Wyatt Cheng talks specifically about it in this interview if you want to read more about his thoughts on the subject (and other ideas about Diablo III). If this feature (or one like it) gets implemented, it would likely take place at the same time that other large changes are made.|