|It's official, these guys can't design items.||June-11-2013 3:33 PM PDT (8 years ago)|
|I really hope that this thread doesn't get deleted. I understand the title is very negative, but I'm really frustrated by what appears to be absolutely terrible item design...again. I really hope these are place holder stats (I'm sure the required levels are...). All of these are on the front page as well. Can Blizzard confirm these are all placeholder items? Are you really going to release this game on console with these kind of items? If you guys care about this game at all, keep this thread bumped. This is absolutely ridiculous if these items are real|
|It's official, these guys can't design items.||June-11-2013 3:48 PM PDT (8 years ago)|
Can Blizzard confirm these are all placeholder items? Are you really going to release this game on console with these kind of items?
These are the real items. And, yes, we are really going to release the console version of the game with those items available. :)
They're not intended to be game-changing items by any means. They're just some fun bonuses you can get by pre-ordering or by purchasing Diablo III for the PS3. We fully expect that some players will upgrade from those items quite quickly, while others may use them more regularly or for longer periods of time -- either because of their looks or their stats (obviously that will depend on the player and what kind of build/playstyle they're going for).
Edit: I just realized...in case you don't know where these items are from, be sure to check out this article: http://us.battle.net/d3/en/blog/10174614/
[Post edited one time, last edit by Lylirra at June-11-2013 4:04 PM PDT (8 years ago)]
|It's official, these guys can't design items.||June-11-2013 4:27 PM PDT (8 years ago)|
Any particular reason why they're lvl 57 items as opposed to early game items?
Triple-checking with console developers now on the intended ilvl for each of the items. (Give me a few to get back to you?)
|It's official, these guys can't design items.||June-11-2013 5:03 PM PDT (8 years ago)|
I seriously hope that's not with the itemization patch?! Is this what we're all waiting for on the pc version??
No no. Not at all. They're just bonus flavor items (and, like I noted above, I'm re-checking on the displayed ilvls). :)
|It's official, these guys can't design items.||June-11-2013 5:36 PM PDT (8 years ago)|
Ty for this :) I can almost guarantee that the required levels are placeholder or just simply aren't correct. These items seem more suited for level 1 characters than 57. It would make sense that you would want people to enjoy these items right away as well, rather than waiting for lvl 57 only to never use them.
Alright, looks like the tooltips are incorrect on most of the items, which I originally missed in your post as the thing you were calling out. (I'm going to request that we get new shots taken.)
Infernal Helm - Required level: n/a
The Hero's Journey, Leroric's Gauntlets, and Drake's Amulet - Required level: 1
Leah's Ring - Required level: 60
*updated required levels
[Post edited one time, last edit by Lylirra at June-12-2013 12:45 PM PDT (8 years ago)]
|It's official, these guys can't design items.||June-11-2013 6:55 PM PDT (8 years ago)|
I don't expect these items to change, but it would be nice if you could pass on what I'm trying to say.
|It's official, these guys can't design items.||June-25-2013 6:18 PM PDT (8 years ago)|
|Hey there everyone!|
I just wanted to jump in to let you know what we've spent some time re-evaluating these items and have updated the Diablo III Console Preorder Bonuses and Exclusives blog with some corrected tooltips.
The required levels on these items are now as follows: