![]() | Big Nerf to Dodge with the Pre-Expansion Patch(1) | Category: GeneralDecember-17-2013 5:09 AM PST (9 years ago) ![]() |
| I did some quick comparison between the stats of my characters on live, and those on the PTR for the Pre-Expanson Patch. Gonna throw quick examples: My DH has 51% dodge on live, but only 30% on the PTR for the Pre-Expansion Patch. My Barb has 40% dodge on live, but only 22% on the PTR for the Pre-Expansion Patch. My WD has 30% dodge on live, but only 9% on the PTR for the Pre-Expansion Patch. Overall, this is pretty much a flat nerf of less 20% dodge per character, and that's A LOT. For a character with 30% dodge, being left with 9%, this means he's effectively losing more than two thirds (2/3) of his dodge. That's waay too big of a nerf. Now, I know, that many of you don't build their characters for dodge, but those of us that do are getting shafted. The players, who are going to get affected the most and are going to take the biggest hit from this are the Hardcore players. In Hardcore survivability is crucial and this will be a severe nerf to their survivability, so essentially the Hardcore players are getting screwed in yet another way. Now, I understand, that the new gear, and especially gear level 61 and above, is going to provide even more dodge, so the concern is, that the players are going to get waay too high survivability. But why stuff which happens on level 61 and above should affect the players, who are level 60? Shouldn't dodge start to diminish at level 61 instead of 60? In a game like WoW, dodge and crit didn't start to diminish at level 70 and 80 during the Pre-Expansion Patches, they started to diminish when you hit 71 and 81 with the Expansion! After all, the players who built for dodge gathered consistent gear to achieve the desired amount, and all of a sudden their builds are going out the window. And what about those, who don't want to buy Reaper of Souls? Is that a way to punish them and try and force them to buy the expansion (just how the crafted amulets are now gated and require level 61)?!?! These are very interesting questions at least to me, and I would very much like to know what both players and developers think on the matter. Thanks in advance. | ||
| Big Nerf to Dodge with the Pre-Expansion Patch(18) | December-18-2013 2:44 AM PST (9 years ago) ![]() | |
Raising these subjects is important,but it is also important to keep in mind that those things are still in early stages of development,and the road is long ahead. Nothing is set in stone yet,so stay positive =) Just wanted to emphasise this part posted by Moses above. You are more than welcome to post feedback about your experiences on the PTR/beta, in fact you are encouraged to do so. But please try and hold back on the the doom and gloom posts for now, because we are still in a super early stage of testing and a ton of things have yet to be tuned/balanced. We are far from a final and polished pre-launch build, so please try and remember that when providing your feedback :-) | ||
| Big Nerf to Dodge with the Pre-Expansion Patch(21) | December-18-2013 4:27 AM PST (9 years ago) ![]() | |
Well if its feedback you want you cant be the one dictating peoples reactions to certain things. I feel his post was perfectly viable. We know alot less then you with regards to where in the stage this project is and where its going.Why should the "doom and gloom" post come later rather then now. Perhaps I should have phrased it differently, because I did not intend to sound like we are trying to "dictate" your reactions. What I meant to emphasise was that we are still in the super early stages of testing and as such the current testing builds should not be considered final. Posting negative or concerned feedback is perfectly fine of course, but such feedback is much more useful to us if people post it while being aware that nothing is set in stone yet. Be grateful that you have a dedicated community and let them discuss. Rest assured that we are grateful to have such a passionate community, and please know that we are not trying to stop you discussing. We are merely trying to let people know what kind of feedback it is that we are looking for. | ||

