| Rock giants in act 2 are insanely ridiculous (pics)(1) | Category: GeneralMay-24-2013 12:27 AM PDT (10 years ago) ![]() | |
| Literally getting one shotted with this stats, cannot even last a fraction of a second. Maybe if I have insane amounts of tornadoes up and getting allot of lifesteal... even then I will eventually die. The only option is to drop tornadoes and just run/kite/avoid melee range 98% of the time. My stats (don't tell me you need more ehp, that is just ridiculous): http://imageshack.us/f/825/screenshot146hd.jpg/ This it the rock giant elite I am talking about: http://imageshack.us/f/521/screenshot147w.jpg/ http://imageshack.us/f/521/screenshot148d.jpg/ These elites feel like they were brought over from mp20. Everything else is mp10 content, but the damage from these elites is set at mp20. | ||
| Rock giants in act 2 are insanely ridiculous (pics)(47) | May-24-2013 2:35 PM PDT (10 years ago) ![]() | |
Literally getting one shotted with this stats, cannot even last a fraction of a second. Maybe if I have insane amounts of tornadoes up and getting allot of lifesteal... even then I will eventually die. The only option is to drop tornadoes and just run/kite/avoid melee range 98% of the time. My stats (don't tell me you need more ehp, that is just ridiculous): http://imageshack.us/f/825/screenshot146hd.jpg/ This it the rock giant elite I am talking about: http://imageshack.us/f/521/screenshot147w.jpg/ http://imageshack.us/f/521/screenshot148d.jpg/ These elites feel like they were brought over from mp20. Everything else is mp10 content, but the damage from these elites is set at mp20. Thank you for the heads up, but I'm going to move this thread to the bug report forum so the right people can take a look at it. It might be helpful if you could reply with as much information as you have about how this is happening, and thanks again. | ||
