| Is there a hidden queue system for public games?(1) | Category: GeneralMay-21-2013 12:28 PM PDT (10 years ago) ![]() | |
| I have been making my own keyrun games and opening them to the public, that way i know the keywarden is alive, and i am not a d-bag, i actually tell people if he is dead or not. :) Anyways, i have noticed that when i open a game to the public, usually it takes between 10-15 minutes before people start joining. Then they basically all join at the same time, which i can only explain as a hidden queue system. What is the deal, why do people not join until i am almost done getting stacks, then join all at the same time? | ||
| Is there a hidden queue system for public games?(4) | May-21-2013 12:46 PM PDT (10 years ago) ![]() | |
| There is a system that matches players with available games as some of the other posts in this thread have mentioned, but sometimes that system takes a little bit to fill the open spots in a public game. I thought about that, but i don't have a second monitor to use, i wish this game had the feature wow has, where you can set it so you can hear your game even if it's minimized in the background. That's good feedback, and I'll be sure to pass it along. Thanks! | ||
