Avatar of Balthazar #1650
Balthazar #1650
Best in slot items (bis)(1)Category: GeneralApril-8-2013 8:29 PM PDT (10 years ago) Go to Blizzard forum post
I'm creating this thread in response to Travis claiming that "best in slot" is subjective. Oh Really? Lets show him he's wrong. There is at most 2 or maybe even 3 items for each class for best in Slot. I can update this thread as needed. Since I specialize in the only class I use, I'll just start with the wizard and others can do the other classes:

Helm:

Mempo of Twilight with 6% Crit Chance

Amulet:

Tal Rasha's Allegiance
Blackthorne's Duncraig Cross
Crafted amulet

Shoulders:

Vile Ward
Crafted Spauders

Chest:

Tal Rasha's Relentless Pursuit Absolute BiS. No way around it.

Gloves:

Rare or Crafted ONLY: 150+ INT, Res All, 8%+ CritChance, 20+% CritDamage and 8-9% IAS

Wrist:

Lacuni Prowlers
Crafted Razorspikes

Rings:

Natalya's Reflection with crit chance
Unity
Zunimassa's Pox
Rare or Crafted trifecta ring

Belt:

The Witching Hour. 'Nuff said

Pants:

Inna's Temperance
Rare with high int (150+), vit(250+) armor and all res
Blackthorne's Jousting Mail

Feet:

Natalya's Bloody Footprints (assuming you have the ring with crit chance)
Zunimassa's Trail
Ice Climbers

Weapon:
Rare wand with 1200dps, 80-100% crit damage and socket
Rare wand with 1100dps, crit damage, socket and life steal
Chantodo's Will
Echoing Fury
Slorak's Madness

Source:

Triumvirate
Chantodo's Force
Tal Rasha's Unwavering Glare
Avatar of Lylirra
Lylirra
Best in slot items (bis)(14)April-9-2013 10:11 AM PDT (10 years ago) Go to Blizzard forum post
It's best if you take the whole answer in its full context, rather just focus on the first sentence of it. :)

Bolded the part that's probably more relevant for you (i.e. Travis agrees with you):

Travis: Best-in-slot is a subjective term. What is the best for one class or play style isn't necessarily the best for everyone.

Currently, itemization has the problem that it is largely supported by a handful of affixes that increase your damage in varying degrees. Because almost all items can very easily be distilled down to their DPS value, it quickly turns into a numbers game. This is a side effect of the fact that there really aren't any items that provide intangible benefits beyond raw damage. It is also an issue because there are no items that can improve your play experience or efficiency other than those that simply increase your character sheet DPS.

We have plans to try to create more interesting item choices, and I've talked a bit about what those plans are in my previous blog, if you want to take a look. Will there still be a "best-in-slot" item for a particular build of a particular class? Probably, but that's never really been the problem. There will always be best-in-slot items for specific builds and setups. The problem today is that we have items that are universally best-in-slot, regardless of your class or build. Right now, items that are best-in-slot for a Demon Hunter are probably also best-in-slot for a Monk, and that's one of the big things we're looking to address.


There's also already another discussion going on about this very topic here, if you want to join in!
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