| Stop the boosting by high lvl character(1) | Category: GeneralJuly-8-2013 12:45 AM PDT (9 years ago) ![]() | |
| Hellfire + Leoric + Cain set + Ruby in The Helm + MP 10 + lvl 60 character Normal, NM, Hell goes by in one hour or less. I think it is broken. People shouldn't get boosted. + in Loot 2.0 there will be like lvl 20 IK sets, but who would enjoy and who would by happy finding it? You cut half of fun letting people to get boosted. Suggestions: 1. Make boosting not possible. 2. Add some dropable items in Normal, Nm, Hell which could be used for everyone and would have price. Some kind of currency. In other words, make normal, nm, hell worth playing without constant thoughts that normal, nm and hell is a time waste. 3. Make the whole leveling through lower difficulties journey more logical. Cuz now, if you decide to go only on MP 10, self found, you have so much exp, that you overgrow the content early and litteraly nothing can drop for you what u can use. That's just silly That is just my opinion, thanks. | ||
| Stop the boosting by high lvl character(9) | July-9-2013 2:05 AM PDT (9 years ago) ![]() | |
| Your definition of fun might not be the same as someone else's. People enjoy playing in different ways. Some, like me, are content to pootle through the Acts on their way up to Inferno at their own speed, others (who maybe already have several level 60 characters) prefer to get to there as soon as possible by enlisting the help of a mate or two. Taking away that possibility would hurt those who prefer that play style, and prevent friends who have characters at different levels from playing together. Hellfire + Leoric + Cain set + Ruby in The Helm + MP 10 + lvl 60 character Normal, NM, Hell goes by in one hour or less. I think it is broken. People shouldn't get boosted. + in Loot 2.0 there will be like lvl 20 IK sets, but who would enjoy and who would by happy finding it? You cut half of fun letting people to get boosted. Suggestions: 1. Make boosting not possible. 2. Add some dropable items in Normal, Nm, Hell which could be used for everyone and would have price. Some kind of currency. In other words, make normal, nm, hell worth playing without constant thoughts that normal, nm and hell is a time waste. 3. Make the whole leveling through lower difficulties journey more logical. Cuz now, if you decide to go only on MP 10, self found, you have so much exp, that you overgrow the content early and litteraly nothing can drop for you what u can use. That's just silly That is just my opinion, thanks. | ||
