|Mythicman's "Going Medieval" Crusader||April-2-2015 5:00 PM PDT (6 years ago)|
The knight in shining armor is one of the most epitomizing visuals of medieval times. A chivalrous devotee to a lord, lady, or faith, these courageous individuals often fought at the frontlines of their armies. Mythicman#6942 shares his interpretation of these iconic heroes with his “Going Medieval” build, unafraid to charge into battle atop his loyal steed to cut a devastating swath of destruction through his enemies.
About the Build:
Dozens of films and novels focus on the archetypal mounted knight, stretching anywhere from classics like the tales of Camelot and Don Quixote to more colorful interpretations like A Knight’s Tale or Galavant. While some focus on the individual heroics of a single knight, others highlight the more historical role these warriors played in mass combat. Mounted units were often at the forefront of an army, designed to pierce through a line of defense to make way for their foot soldiers while receiving ranged support from their allies. Today, Mythicman#6942 embodies this role with his Crusader build, truly “Going Medieval.”
Designed with no generator in mind, the primary method of destruction is the holy fires of Heaven’s Fury. Supported by numerous methods of lowering resource cost and refilling your Wrath via alternative means, this build fills in the gaps with ranged support from Phalanx (Bowmen). However, don’t be fooled by their presence; this isn’t just another pet build, and you’ll find you’re most effective when you’re directly in the thick of battle.
Despite a mid-to-high gear requirement, there’s some room for personalization in this build, especially among your Legendary Gems.
Recommended Legendary Gems:
Recommended Difficulty and Game Mode:
Mythicman has regularly challenged Torment VI Nephalem Rifts, blasted through Bounties, and climbed up to the mid 30’s in Greater Rifts in Normal play with his “Going Medieval” build. Even without sufficient Cooldown Reduction to attain 100% uptime of Akarat’s Champion, this build is fully capable of tackling Torment VI provided you’ve acquired a majority of the recommended pieces of gear. Though this build neither favors nor disfavors Hardcore play, as with all melee builds, you should be cautious when testing your Toughness limitations.
Why We Like This Build:
The “Going Medieval” build has a clear vision and, when all the pieces come together, fulfills its purpose beautifully. Favoring a generally underused skill is a plus, and it further highlights the versatility of a generalist 6-piece set. It’s a creative, flavorful build that performs quite well and gives another new option to players who might be looking for something different to do with their acquired Armor of Akkhan set.
Tell Us What You Think!
Have you experimented with the Heaven’s Fury skill? Would you change anything about Mythicman’s build? Have you created an unusual build using the Armor of Akkhan set? Let us know in the comments or send your build in and we just might feature it in a future blog!
Next week, it will be time to put on our robe and Wizard hat and flex our mastery of magic. See you then!