Avatar of Nevalistis
Nevalistis
Patch 2.3.0 Focused Feedback: New & Revised Sets(1)Category: PTR FeedbackJune-30-2015 11:07 AM PDT (5 years ago) Go to Blizzard forum post
Welcome, nephalem, to the Patch 2.3.0 PTR!

This upcoming patch features a slew of new features and items for Diablo III: Reaper of Souls. For more information on the full scope of Patch 2.3.0, please check out our latest patch notes here and our Patch Preview here.

In order to help guide your testing efforts, we are currently looking for focused discussions on a variety of topics.


To help us keep feedback organized, we ask that you post your thoughts in the appropriate thread where applicable. If you have feedback that does not fall into one of the above categories, feel free to make a new thread!
[Post edited one time, last edit by Grimiku at July-21-2015 2:33 PM PDT (5 years ago)]
Avatar of Nevalistis
Nevalistis
Patch 2.3.0 Focused Feedback: New & Revised Sets(2)June-30-2015 11:18 AM PDT (5 years ago) Go to Blizzard forum post
This Focused Feedback thread is dedicated to new and revised Set items, including:

  • New Crusader Set: Seeker of the Light
  • New Monk Set: Uliana's Strategem
  • New Witch Doctor Set: Spirit of Arachyr
  • Revised Witch Doctor Set: Helltooth Harness
  • Revised Wizard Set: Vyr's Amazing Arcana
  • Revised 2-Piece Set: Chantodo's Resolve
  • Revised 2-Piece Set: Manajuma's Way
  • Revised 2-Piece Set: Shenlong's Spirit

To help guide your feedback, we ask that you use the following format:

  • Name of the set you are testing:
  • What do you like most?
  • What do you like least?
  • How do you feel about the playstyle provided when this set is fully equipped?
  • Approximate power level (Highest Greater Rift reached, Torment difficulty played, etc.)
    • Do you feel this compares with other sets for your class? Why or why not?
  • Additional comments:

With that said, thank you to all our PTR participants. Your feedback is appreciated and continues to be integral to our design and iteration process. Happy testing!

Please Note: In order to facilitate focused feedback, posts in this thread that are not relevant to the topics listed above will be deleted. Please create a new thread for your concerns if they are outside the above topics. Thank you!
Avatar of John Yang
John Yang
Patch 2.3.0 Focused Feedback: New & Revised Sets(151)July-8-2015 7:06 PM PDT (5 years ago) Go to Blizzard forum post
Hi all,

I wanted to share updates on two of the sets that since 2.3 PTR launched have had significant changes - Helltooth and Spirit of Arachyr - with the goal re-aligning the discussions and theorycrafting to what the sets/playstyles might look like next PTR patch.

Firebats
The initial starting cost of 150 Mana has been removed and the channel cost has been increased from 75 to 125 Mana. Summed up, this means when you channel Firebats for less than 3 attack cycles (roughly 2-3 seconds depending on attack speed) Firebats will cost less total Mana than previously. Additionally, the time needed to fully charge up Plague Bats and Cloud of Bats has been reduced by 40%.

These changes are intended to make a channeled skill like Firebats more friendly to use in fast-paced gameplay environments where movement is important. Some of the runes will still reinforce standing still to channel the skill but will do so by granting increased damage rather than consuming all of your Mana if you have to move due to danger or other reasons.

Spirit of Arachyr
6pc bonus
  • Creature skills now include Locust Swarm.
  • Damage bonus has been increased from 500% to 800%.

  • These adjustments along with the Firebats changes above should sum to meaningful improvements to the build.


    Helltooth Harness
    2pc bonus
  • Grasp of the Dead now also applies Necrosis.
  • Necrosis now increases damage taken from all sources by 15% but the damage over time has been reduced to 1000% per second. This shifts some of the damage off relying on Wall of Death hitting as well as provides some group benefit.
  • 6pc bonus
  • The damage bonus has been moved from requiring Necrosis on the enemy to be a self-buff on you. The bonus currently reads "After casting Wall of Death, you gain 300% increased damage to your primary skills, Acid Cloud, Firebats, Zombie Charger, Grasp of the Dead, Piranhas, and Wall of Death for 10 seconds. This effect stacks up to 3 times." Casting Wall of Death refreshes the duration of all existing stacks of this buff on you.

  • We want there to be some payoff for hitting with a challenging-to-use skill like Wall of Death but the difference between Necrosis being on the enemy or not was too large. Moving the 6pc bonus to a player buff also lets the set be more mobile.


    Additionally, we are adding two weapons that synergize with this set:
    1H Spear
    Reduces the Mana cost of Zombie Charger by 30-40%.
    Rolls with +25-30% Zombie Charger damage.

    2H Staff
    Acid Cloud gains the effect of the Lob Blob Bomb rune.
    Rolls with +30-40% Acid Cloud damage.

    These are not the only changes coming to sets but are what we wanted to share today. Thanks for all the focused feedback so far - keep it up.
    Feedback for Diablo Somepage