|Sescheron?||February-19-2015 11:53 AM PST (4 years ago)|
|Looking through the 2.2 changes and didn't see the new zone that was demoed at blizzcon.|
From memory it was supposed to be in A3 and be in the barbarian highlands (basically Sescheron)
I noticed that Act 3 was not listed among the acts that were getting new bounties so perhaps these bounties will be in Sescheron?
Can we get confirmation that this is still being worked on and will be part of 2.2?
|Sescheron?||February-23-2015 12:55 PM PST (4 years ago)|
@luk: Good question! We're working to ensure that the Ruins of Sescheron is at the same level of quality as other areas of Adventure Mode. While it won't make it into patch 2.2.0, we hope to have it out to you in the near future.
The Ruins of Sescheron will indeed be coming to Adventure Mode in a later patch, as I mentioned in the comments for our First Look: Patch 2.2.0 post. We're continuing to flesh out the environments we showed at BlizzCon for the area, and we can't wait to dig deeper into the "twisted nature" vibe the dev team mentioned.
On a related note, did you know there's a term for "fear of objects with irregular patterns of holes?" (Trigger warning for trypophobics!) The Rat King abides!
While we're on the subject, is there anything in particular that you guys are looking forward to about Sescheron? Is it the new environments, new enemies, or the chance to learn more about a location we only got a glimpse of in Diablo II?
|Sescheron?||February-27-2015 3:47 PM PST (4 years ago)|
You do realize there are dozens of threads on how sick people are of just farming act 1 bounties over and over again for RoRG.
That’s a fair point.
Wyatt mentioned in our Tavern Talk livestream that playing Adventure Mode is fun when you're just beginning, but that players can get burnt out quickly if they spend all of their time just trying to farm the Ring of Royal Grandeur.
With that said, we’re currently considering ways we could alleviate the focus on just doing Bounties in one act over and over again. To get the conversation rolling, here are a few of the ways we could achieve this:
These are only three ideas, of course, so you can imagine there are lots of ways we could go about achieving our goal of encouraging more diversity when doing Bounties. With that said, how would you change Adventure Mode to incentivize doing a variety of Bounties across all five acts of the game?