|Will the stealth nerfs ever stop?||August-28-2014 10:24 AM PDT (9 years ago)|
|I mean cmon, there was a 100% chance to get a Treasure Gob spawn in Halls of Agony level 2, now 27 games in a row, no goblin, checked every INCH of the map. Was there really a point to this? People getting too rich for you blizz? Way too much RNG inside this RNG... SO tired.|
|Will the stealth nerfs ever stop?||August-28-2014 5:59 PM PDT (9 years ago)|
Except there was nothing stealthy about the 'Nerf' (which btw was clearly a fix).
Basically this. I've been working on the hotfix list for a while, which has now been updated, but sometimes it can take some time to verify everything. There were a lot of fixes that went out recently, and we make it a point to double (and sometimes triple) check to make sure they're accurate before we post them.
The Vault is meant to be a relatively rare and fun interlude. We want it to feel extremely rewarding when it's encountered. When we implemented on the PTR, in order to facilitate testing, it had a much higher spawn rate. A zone like this can be frequent or it can be awesomely rewarding, but not both or it dilutes both its purpose and how great it can feel. The idea is for it to be memorable and a special experience rather than another place to farm regularly.
In addition, Treasure Goblins themselves are meant to be a rare occurrence, and no zone should have a 100% spawn rate for them. Any additional instances of this should be reported in our Bug Report forum.