|Focused Feedback: Furnace and Rimeheart Changes||August-7-2014 1:18 PM PDT (9 years ago)|
|As some of you are aware, we made a changes to a few items so that their damage no longer scales with monster health. The most recent changes in line with this philosophy were made to the Legendary items Rimeheart and the Furnace: |
As noted above, the primary goal of these changes was to remove their Crushing Blow mechanics. From there, our secondary goal was to rebalance both items so that they would remain compelling choices for players, but not necessarily be best in slot.
In the case of The Furnace, the redesign is aimed to keep the item in line with one of its primary uses on liveâ€”to kill bosses. In the case of Rimeheart, the chance on hitting a Frozen enemy with a lot of Cold damage was kept, and the additional tuning is intended to allow Rimeheart to remain competitive with the current best Legendary 1-Handers in the game. With that goal in mind, we do agree Rimeheartâ€™s current damage on the PTR is a little low and are looking to increase its damage in the next PTR patch.
We'd like to make sure that we are keeping an eye on your feedback about these changes, and this thread is intended to be a central place to help us do that. With that in mind, we kindly ask you to keep the posts in this thread on-topic and focused on Rimeheart and the Furnace. (Off topic replies will likely be head butted right off the mountain.)
[Post edited two times, last edit by Lylirra at August-7-2014 2:07 PM PDT (9 years ago)]
|Focused Feedback: Furnace and Rimeheart Changes||August-12-2014 5:03 PM PDT (9 years ago)|
We've combed through all of this feedback, and created a summary to pass along. I have an update to share about Rimeheart, though, and I figured you'd all want to hear about it sooner rather than later.
Change Rimeheart's proc to:
10% chance to instantly deal 7200-9600% weapon damage as Cold to Frozen enemies
It turns out this feedback is mostly in line with what we were thinking, too. (Thanks, Druin!) In the next PTR update we're going to buff the damage proc of Rimeheart to 10,000% weapon damage. There's no longer a variable range on the damage proc value, so it'll always be the full 10k. This change will be retroactive, too, so those of you already have a Rimeheart can test it out and let us know what you think.
Thanks for all of your input in this focused feedback thread. It's been very helpful, and we'll be sure to keep reading your posts. Weâ€™ll also be sure to mention any updates that we can, and we look forward to seeing how it all goes!