Avatar of DamienJohn #1321
DamienJohn #1321
Nephalem Trials: Scrapped?(1)Category: Reaper of SoulsNovember-11-2013 8:40 PM PST (9 years ago) Go to Blizzard forum post
Thought I'd make a new thread seeing as the question was drowned out in this topic: http://us.battle.net/d3/en/forum/topic/10497399743?page=2#28

Nephalem Trials were announced at Gamescom as random challenge portals found throughout Sanctuary and left by the Ancient Nephalem to test the new generation of heroes.

These trials would consist of various challenges such as time-trials and they would award the player based on how well they performed. Josh went into detail regarding a type of Nephalem Trial that pitted the hero against continuous waves of enemies, the hero is tasked with defeating as many waves as possible within a timed period and would receive greater rewards for more waves defeated.

Please note that Nephalem Trials are entirely different from Nephalem Rifts (previously Loot Runs) and were distinguished as such directly by Blues.

I've scoured interviews and panel discussions and couldn't find any mention of them so I was just wondering, have Trials been scrapped entirely from the game? Were they merged with Rifts to become random events within the Rifts? Or are they still undergoing iteration and are a work in progress, hence their absence at Blizzcon?
Avatar of Lylirra
Nephalem Trials: Scrapped?(7)November-13-2013 2:03 PM PST (9 years ago) Go to Blizzard forum post
Nephalem Trials are indeed still alive in some form, but they will not be added with the launch of Reaper of Souls. We absolutely love the idea behind the Trials (challenge-based systems can be so much fun), but before we implement them we want to make sure they have a strong underlying reward structure and tracking system. That kind of hook is important for a system like this and we didn’t want to add in Nephalem Trials to the game without it.

The gameplay felt great and was in a good place at gamescom 2013 where we announced them – which is actually why a lot of the individual Trials have been added on their own as standalone events into Reaper of Souls – but the tracking mechanism that made the overall system feel meaningful over a long period of time wasn’t and would take some pretty significant tech and time to implement (in this case, at the expense of other features as well).

Rather than delay the release of the expansion to make sure Nephalem Trials could make it in with all the necessary components, we made the decision to cut them for now and re-focus our efforts on making sure other key systems like Adventure Mode, Bounties, Nephalem Rifts, and Clans & Communities (just to name a few) are solid. It’s not an ideal scenario, but these are the kinds of hard calls we sometimes have to make in a world where we can’t stack +Maximum Resource. >.>

Edit: For clarity, Nephalem Trials are not Nephalem Rifts. Nephalem Rifts are definitely still in the game!
[Post edited two times, last edit by Lylirra at November-15-2013 12:23 PM PST (9 years ago)]
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