Magic Weapon
Level Required: 20
Skill Type: Conjuration

Cost: 25 Arcane Power

Imbue your weapon with magical energy, granting it 10% increased damage. Lasts 10 minutes.

Requires Weapon

Element: Arcane

Runes for Magic Weapon
Skill RunesLevelElement
Electrify

Attacks have a chance to cause lightning to arc to 3 nearby enemies, dealing 61% weapon damage as Lightning.

27Lightning
Force Weapon

Increase the damage bonus of Magic Weapon to 20% damage.

35Arcane
Conduit

Enemies hit by your attacks restore up to 3 Arcane Power.

38Arcane
Ignite

Attacks have a chance to burn enemies, dealing 300% weapon damage as Fire over 3 seconds.

46Fire
Deflection

When you perform an attack, gain a protective shield for 3 seconds that absorbs 10728 damage.

55Arcane
Note: Information on this page is based on a level 70 Wizard.
Magic Weapon Rune Popularity
  • This chart shows the popularity of the runes for the Magic Weapon Wizard active skill. Select the blue bars for softcore data, the red bars for hardcore data, or view all the rune statistics in the table display.
  • These are the Magic Weapon runes as chosen by level 70 Wizards who are currently playing the Diablo III: Reaper of Souls on PC or Mac in patch 2.3. It can also guide Wizards looking to pick the best Magic Weapon runes in Diablo III: Ultimate Evil Edition on consoles - the PlayStation 3, PlayStation 4, Xbox 360, and Xbox One.
  • See other Wizard skill data in the Most Popular Wizard Builds and Skills charts.
Magic Weapon Rune Popularity Chart
Popularity percentages for Magic Weapon runes, as used by level 70 hardcore and softcore Wizards. Hightlight the bars on the chart to see the percentages for each Magic Weapon rune.
Magic Weapon Rune Popularity Table
Popularity percentages for the Magic Weapon runes used by level 70 softcore and hardcore Wizards.
RuneSoftcore %Hardcore %
Force Weapon57.361.5
Deflection20.320.1
Conduit18.213.5
Ignite33.2
Electrify1.31.7
No Rune00
Charts Last Updated: July 25, 2017
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