Diablo III Hero Carnevil (DeckardCain #1624)

Last Time Played: 2 years ago
Last Full Update: 2 years ago
Skills Used by Carnevil
Active Skills Passive Skills
Piranhas - Piranhado Pierce the Veil
Big Bad Voodoo - Slam Dance Fetish Sycophants
Fetish Army - Legion of Daggers Spirit Vessel
Poison Dart - Snake to the Face Grave Injustice
Grasp of the Dead - Desperate Grasp
Spirit Walk - Jaunt
Statistics for Carnevil
Hero Power
Damage: 2,878,970.00World
Witch Doctor
Toughness: 9,565,760World
Witch Doctor
Recovery: 488,150World
Witch Doctor
Attributes
Strength: 77
Dexterity: 77
Intelligence: 12046World
Witch Doctor
Vitality: 4453World
Witch Doctor
Resources
Life: 445616World
Witch Doctor
Gold Find: 35%
Offense
Additional Crit Damage: 475%World
Witch Doctor
Critical Hit Chance: 59%World
Witch Doctor
Defense
Resist All: 916World
Witch Doctor
Armor: 5286
Thorns: 6622
Items Used by Carnevil
Head
746 Armor
Primary
  • +998 Intelligence
  • +899 Vitality
  • Critical Hit Chance Increased by 6.0%
Secondary
  • +206 Arcane Resistance
  • Your Fetishes shoot a Poison Dart every time you do.
Required Level: 70
Account Bound
Shoulders
Primary
  • +638 Intelligence
  • +626 Vitality
  • Reduces cooldown of all skills by 8.0%.
  • Increases Fetish Army Damage by 14% (Witch Doctor Only)
Secondary
  • +195 Arcane Resistance
  • Increases Gold and Health Pickup by 2 Yards.
Required Level: 70
Account Bound
Neck
Primary
  • Poison skills deal 17% more damage.
  • Critical Hit Damage Increased by 99.0%
  • Critical Hit Chance Increased by 10.0%
Secondary
  • +8905 Life after Each Kill
  • Reduces duration of control impairing effects by 24%
Required Level: 70
Account Bound
Torso
Primary
  • +630 Intelligence
  • +618 Vitality
  • Increases Fetish Army Damage by 15% (Witch Doctor Only)
Secondary
  • +196 Lightning Resistance
  • Monster kills grant +249 experience.
  • Gem: +280 Intelligence
  • Gem: +280 Intelligence
  • Gem: +280 Intelligence
Required Level: 70
Account Bound
Hands
Primary
  • +996 Intelligence
  • Attack Speed Increased by 7.0%
  • Critical Hit Damage Increased by 49.0%
  • Critical Hit Chance Increased by 10.0%
Secondary
  • +187 Cold Resistance
  • Ranged and melee attackers take 2256 damage per hit
Required Level: 70
Account Bound
Bracers
Primary
  • Poison skills deal 20% more damage.
  • +493 Intelligence
  • Attack Speed Increased by 7.0%
  • Critical Hit Chance Increased by 6.0%
Secondary
  • +154 Lightning Resistance
  • Increases Gold and Health Pickup by 2 Yards.
Required Level: 70
Account Bound
Finger
Primary
  • Attack Speed Increased by 5.0%
  • Critical Hit Damage Increased by 47.0%
  • Critical Hit Chance Increased by 6.0%
Secondary
  • Reduces duration of control impairing effects by 24%
  • Gain 200% increased damage to a single element for 4 seconds. This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison.
Required Level: 70
Account Bound
Finger
Primary
  • +75–152 Damage
  • Critical Hit Damage Increased by 50.0%
  • Critical Hit Chance Increased by 6.0%
Secondary
  • +151 Fire Resistance
  • Ranged and melee attackers take 1951 damage per hit
Required Level: 70
Account Bound
Legs
Primary
  • +636 Intelligence
  • +586 Vitality
  • Increases Poison Dart Damage by 15% (Witch Doctor Only)
Secondary
  • +185 Arcane Resistance
  • +35% Extra Gold from Monsters
  • Gem: +280 Intelligence
  • Gem: +280 Intelligence
Required Level: 70
Account Bound
Waist
Primary
  • +604 Intelligence
  • Attack Speed Increased by 6.0%
  • Critical Hit Damage Increased by 50.0%
  • Increases Poison Dart Damage by 15% (Witch Doctor Only)
Secondary
  • +209 Fire Resistance
  • 1.8% Chance to Freeze on Hit
Required Level: 70
Account Bound
1-Hand
Primary
  • +1397–1768 Poison Damage
  • +10% Damage
  • +991 Intelligence
  • Increases Attack Speed by 7%
Secondary
  • +147 Maximum Mana (Witch Doctor Only)
  • Your Poison Darts and your Fetishes' Poison Darts now pierce.
  • Gem: Critical Hit Damage Increased by 130.0%
Required Level: 70
Account Bound
Off-Hand
Primary
  • +363–412 Damage
  • +912 Intelligence
  • +985 Vitality
  • Critical Hit Chance Increased by 9.5%
  • Increases damage against elites by 8.0%
  • Increases Fetish Army Damage by 25% (Witch Doctor Only)
Secondary
  • +139 Maximum Mana (Witch Doctor Only)
Required Level: 70
Account Bound
Feet
Primary
  • +646 Intelligence
  • +592 Vitality
  • +392 Armor
  • +12% Movement Speed
Secondary
  • +178 Poison Resistance
  • Ranged and melee attackers take 2415 damage per hit
Required Level: 70
Account Bound
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