Diablo III Hero Intermediate (Dead) (Nerve #2504)

  • Hardcore Level 70 Witch Doctor (Dead)
  • BattleTag: Nerve #2504
  • Elite Kills: 2,914
  • Hardcore Paragon Level: 521
Index for Intermediate
  1. Overview
  2. Skills
  3. Statistics
  4. Items
Last Time Played: 3 years ago
Last Full Update: 3 years ago
Skills Used by Intermediate
Active Skills Passive Skills
Summon Zombie Dogs - Leeching Beasts Pierce the Veil
Locust Swarm - Cloud of Insects Zombie Handler
Gargantuan - Restless Giant Spirit Vessel
Fetish Army - Legion of Daggers Midnight Feast
Haunt -
Spirit Walk - Jaunt
Statistics for Intermediate
Hero Power
Damage: 1,555,110.00World
Witch Doctor
Toughness: 15,175,200World
Witch Doctor
Recovery: 1,069,130World
Witch Doctor
Attributes
Strength: 77
Dexterity: 77
Intelligence: 9410World
Witch Doctor
Vitality: 5877World
Witch Doctor
Resources
Life: 857100World
Witch Doctor
Life on Hit: 23644World
Witch Doctor
Gold Find: 69%
Offense
Additional Crit Damage: 302%World
Witch Doctor
Critical Hit Chance: 59%World
Witch Doctor
Defense
Resist All: 1280World
Witch Doctor
Armor: 6344
Thorns: 6797
Items Used by Intermediate
Head
667 Armor
Primary
  • +693 Intelligence
  • +97 Resistance to All Elements
  • Critical Hit Chance Increased by 6.0%
Secondary
  • Ranged and melee attackers take 1785 damage per hit
  • Pets deal 93% more damage.
  • Gem: +23% Life
Required Level: 70
Account Bound
Shoulders
Primary
  • +466 Intelligence
  • +456 Vitality
  • +99 Resistance to All Elements
  • +15% Life
Secondary
  • Monster kills grant +160 experience.
  • Increases Gold and Health Pickup by 1 Yards.
Required Level: 70
Account Bound
Neck
Primary
  • +77–157 Damage
  • +628 Intelligence
  • Critical Hit Damage Increased by 92.0%
  • Critical Hit Chance Increased by 10.0%
Secondary
  • Ranged and melee attackers take 3215 damage per hit
  • Reduces duration of control impairing effects by 21%
Required Level: 70
Account Bound
Torso
Primary
  • +480 Intelligence
  • +470 Vitality
  • +577 Armor
Secondary
  • +148 Cold Resistance
  • Health Globes and Potions Grant +23636 Life.
  • Gem: +280 Intelligence
  • Gem: +280 Intelligence
  • Gem: +280 Intelligence
Required Level: 70
Account Bound
Hands
Primary
  • +998 Intelligence
  • +992 Vitality
  • Attack Speed Increased by 5.0%
  • Critical Hit Chance Increased by 10.0%
Secondary
  • +204 Fire Resistance
  • Increase attack speed of your pets by 50%.
Required Level: 70
Account Bound
Bracers
Primary
  • Physical skills deal 19% more damage.
  • +640 Intelligence
  • +633 Vitality
  • Critical Hit Chance Increased by 6.0%
Secondary
  • +185 Lightning Resistance
  • Health globes restore 30% of your primary resource.
Required Level: 70
Account Bound
Finger
Primary
  • +431 Intelligence
  • +13% Life
  • Critical Hit Chance Increased by 5.5%
Secondary
  • +155 Physical Resistance
  • Health Globes and Potions Grant +25547 Life.
  • Legendary Gem: Bane of the Trapped - Rank 28
Required Level: 70
Account Bound
Finger
Primary
  • +474 Intelligence
  • Attack Speed Increased by 6.0%
  • Critical Hit Chance Increased by 6.0%
Secondary
  • Reduces duration of control impairing effects by 26%
  • Reduces the number of items needed for set bonuses by 1 (to a minimum of 2).
  • Legendary Gem: Gem of Efficacious Toxin - Rank 28
Required Level: 70
Account Bound
Legs
Primary
  • +431 Intelligence
  • +452 Vitality
  • +577 Armor
Secondary
  • +143 Cold Resistance
  • +35% Extra Gold from Monsters
  • Gem: +280 Vitality
  • Gem: +280 Vitality
Required Level: 70
Account Bound
Waist
Primary
  • +462 Intelligence
  • +495 Vitality
  • Attack Speed Increased by 6.0%
  • Critical Hit Damage Increased by 30.0%
Secondary
  • +160 Lightning Resistance
  • Monster kills grant +174 experience.
Required Level: 70
Account Bound
1-Hand
3,008.0 DPS
Primary
  • +1554–1902 Damage
  • +7% Damage
  • +924 Intelligence
  • +23644 Life per Hit
Secondary
  • +8% Damage to Demons
  • Slain enemies rest in pieces.
  • Gem: Critical Hit Damage Increased by 130.0%
Required Level: 70
Account Bound
Off-Hand
Primary
  • +365–442 Damage
  • +694 Intelligence
  • +739 Vitality
  • Critical Hit Chance Increased by 10.0%
  • Increases Mana Regeneration by 12.00 per Second (Witch Doctor Only)
Secondary
  • +34% Extra Gold from Monsters
  • Ranged and melee attackers take 1797 damage per hit
Required Level: 70
Account Bound
Feet
937 Armor
Primary
  • +489 Intelligence
  • +479 Vitality
  • +97 Resistance to All Elements
  • +393 Armor
  • Reduces damage from Cold attacks by 10%.
Secondary
  • Health Globes and Potions Grant +29086 Life.
  • Gain immunity to Freeze and Immobilize effects.
Required Level: 70
Account Bound
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