Diablo III Hero Necromancer (DJandre #2962)

Last Time Played: 3 years ago
Last Full Update: 3 years ago
Skills Used by Necromancer
Active Skills Passive Skills
Summon Zombie Dogs - Leeching Beasts Pierce the Veil
Piranhas - Piranhado Spirit Vessel
Gargantuan - Wrathful Protector Grave Injustice
Big Bad Voodoo - Slam Dance Midnight Feast
Fetish Army - Legion of Daggers
Spirit Walk - Jaunt
Statistics for Necromancer
Hero Power
Damage: 1,256,030.00World
Witch Doctor
Toughness: 10,849,700World
Witch Doctor
Recovery: 23,290World
Witch Doctor
Attributes
Strength: 77
Dexterity: 77
Intelligence: 9510World
Witch Doctor
Vitality: 4831World
Witch Doctor
Resources
Life: 490855World
Witch Doctor
Gold Find: 69%
Offense
Additional Crit Damage: 416%World
Witch Doctor
Critical Hit Chance: 59%World
Witch Doctor
Defense
Resist All: 1086World
Witch Doctor
Armor: 5229
Thorns: 3108
Hero History for Necromancer
  • Character Level: From 60 to 70
    Jul 12th 2014 (3 years ago)
  • Paragon Level converted to Shared Paragon Levels
    Mar 13th 2014 (4 years ago)
Items Used by Necromancer
Head
729 Armor
Primary
  • +664 Intelligence
  • +734 Vitality
  • Critical Hit Chance Increased by 5.5%
Secondary
  • Reduces duration of control impairing effects by 33%
  • Pets deal 96% more damage.
  • Gem: +23% Life
Required Level: 70
Account Bound
Shoulders
Primary
  • +490 Intelligence
  • +499 Vitality
  • +12% Life
  • Increases Fetish Army Damage by 14% (Witch Doctor Only)
Secondary
  • +142 Poison Resistance
  • Ranged and melee attackers take 3108 damage per hit
Required Level: 70
Account Bound
Neck
Primary
  • Physical skills deal 15% more damage.
  • +690 Intelligence
  • Critical Hit Damage Increased by 98.0%
  • Critical Hit Chance Increased by 10.0%
Secondary
  • Reduces damage from melee attacks by 6.0%
  • Health Globes and Potions Grant +28864 Life.
Required Level: 70
Account Bound
Torso
Primary
  • +488 Intelligence
  • +471 Vitality
  • Increases Fetish Army Damage by 15% (Witch Doctor Only)
Secondary
  • +147 Physical Resistance
  • +4350 Life after Each Kill
  • Gem: +280 Intelligence
  • Gem: +280 Intelligence
  • Gem: +280 Intelligence
Required Level: 70
Account Bound
Hands
Primary
  • +643 Intelligence
  • Attack Speed Increased by 7.0%
  • Critical Hit Damage Increased by 35.0%
  • Critical Hit Chance Increased by 10.0%
Secondary
  • +143 Poison Resistance
  • Increase attack speed of your pets by 42%.
Required Level: 70
Account Bound
Bracers
Primary
  • Physical skills deal 20% more damage.
  • +493 Intelligence
  • +500 Vitality
  • Critical Hit Chance Increased by 6.0%
Secondary
  • +148 Cold Resistance
  • Reduces damage from melee attacks by 6.0%
Required Level: 70
Account Bound
Finger
Primary
  • +482 Intelligence
  • Critical Hit Damage Increased by 31.0%
  • Critical Hit Chance Increased by 6.0%
Secondary
  • +147 Physical Resistance
  • Zombie Dogs instead summons a single gargantuan dog with more damage and health than all other dogs combined.
  • Legendary Gem: Enforcer - Rank 24
Required Level: 70
Account Bound
Finger
Primary
  • +455 Intelligence
  • Attack Speed Increased by 6.0%
  • Critical Hit Damage Increased by 41.0%
  • Critical Hit Chance Increased by 6.0%
Secondary
  • +159 Arcane Resistance
  • Reduces the number of items needed for set bonuses by 1 (to a minimum of 2).
Required Level: 70
Account Bound
Legs
Primary
  • +471 Intelligence
  • +484 Vitality
  • Regenerates 4367 Life per Second
Secondary
  • +144 Arcane Resistance
  • Your resource generation and damage is increased by 25% while moving and decreased by 21% while standing still.
  • Gem: +280 Intelligence
  • Gem: +280 Intelligence
Required Level: 70
Account Bound
Waist
Primary
  • +499 Intelligence
  • +484 Vitality
  • Attack Speed Increased by 7.0%
  • +379 Armor
Secondary
  • +154 Arcane Resistance
  • +35% Extra Gold from Monsters
Required Level: 70
Account Bound
1-Hand
2,189.6 DPS
Primary
  • +1136–1406 Holy Damage
  • +675 Intelligence
  • Critical Hit Damage Increased by 31.0%
Secondary
  • +121 Maximum Mana (Witch Doctor Only)
  • Reduce the cooldown of Fetish Army and Big Bad Voodoo by 1 second each time your fetishes deal damage.
  • Gem: Critical Hit Damage Increased by 130.0%
Required Level: 70
Account Bound
Off-Hand
Primary
  • +342–402 Damage
  • +711 Intelligence
  • +732 Vitality
  • Critical Hit Chance Increased by 10.0%
  • Increases Fetish Army Damage by 13% (Witch Doctor Only)
Secondary
  • Monster kills grant +148 experience.
  • Health Globes and Potions Grant +25113 Life.
Required Level: 70
Account Bound
Feet
Primary
  • +497 Intelligence
  • +490 Vitality
  • +98 Resistance to All Elements
  • +12% Movement Speed
Secondary
  • +34% Extra Gold from Monsters
  • Monster kills grant +193 experience.
Required Level: 70
Account Bound
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