The monster Loot 2.0 patch will include a number of changes to the current skills in Diablo III, including buffs to skills that aren't being used very much right now. There will also be new
skills added in the Reaper of Souls expansion, that are available at character level 61-70. This is one of the topics under discussion recently by the Blizzard Blue posts and Tweets.
We think the expansion is a great time for it, so we'll be giving all of the existing classes (Barbarian, Demon Hunter, Monk, Witch Doctor, and Wizard) skill updates in Reaper of Souls. We're looking to make adjustments that improve the experience for skills that are currently underused, or have balance issues. These changes will likely be part of the pre-expansion patch, but new skills will require players to purchase the expansion to access them.
Ghom's License Plate
A little easter egg occasionally comes up when Ghom dies. There is a rare chance for a license plate to show up during the death animation, as seen in the image above (from a post on reddit
). This is one of the little special oddities that can show up in the game!
You found a rare Diablo III easter egg! It's kind of small, but there is a slight chance that Ghom's death animation will include a license plate. Great find, and congrats!
The Best Console Diablo III Class
A common question today, with the release of Diablo III on the console: what is the best Diablo III console class? Grimiku provides his perspective on the question. Our own Diablo III Class Popularity
charts show what classes have been the most popular on the PC side. The Barbarian is easily the most popular class overall, and the Witch Doctor is the least popular. In hardcore, however, Witch Doctors really shine, and reign as the most durable class in the game.
Hey everyone I'm going to be picking up D3 on console after classes today and seeing as people have had a bunch of play time already I was wondering if I could get some opinions on this question?
So far what seems to be the best class for Console? I don't mean like most op class, but what is the easiest class to adjust from the PC version over to console control wise. I was thinking wizard since it's mostly just aim in a general direction and cast spells.
I'll be playing the game with 1 other person if that has any say in it.
I've tried all of the classes at this point, and I feel like they all have relatively the same learning curve when you're transitioning from the PC version. Personally, I think the "right" class is the one you have the best visceral combat experience with. I've been having a lot of fun with the Wizard as my primary alternate, but I ended up playing a Monk as my main.
Yeah I play a witch doctor on hardcore for PC and I feel like it would be probably the hardest to control. Barb/monk does seem like a pretty choice to start out with.
I know what you mean about some spells being a little tricky to aim (like Grasp of the Dead, and Arcane Torrent), but it gets easier with practice. I quickly formed a habit of holding down the Left Trigger (target lock) as soon as I see my intended target light up, and that has helped a bunch.
Loot 2.0 Updates
Josh Mosqueira mentioned on Twitter earlier that Loot 2.0 is coming
for the PC version of Diablo III. Lylirra clarified that this is not something players should expect immediately; it's all part of the development process for the Loot 2.0 patch, and the Reaper of Souls expansion. As detailed previously, the developers are not working on any immediate patch
-- all their development effort is going into the Loot 2.0 patch, along with the Reaper of Souls expansion.
Oh man. Josh is such a tease.
We've no additional info to share about Loot 2.0 right now, including when those changes will be released, but we'll definitely be revealing more and more in the coming weeks/months--so stay tuned! As the developers have noted, we'll likely have more details to discuss at BlizzCon, as well.
(I know, I know. I'm a party pooper, but I didn't want rumors to go a-flyin'.)
Okay, so! Just followed-up with Josh regarding the context for that tweet (since all the links seemed to be lacking exactly what he was responding to).
The tweet was in response to whether or not the loot improvements/changes seen in the console version of Diablo III would be coming to PC. The answer is yes, that many of those improvements/changes will be coming with Loot 2.0 (which actually inspired a lot of the updates to itemization for console). As for the tone of Josh's tweet, think Game of Thrones! He was going for a play on "Winter is coming." :)
My question though is Paragon 2.0 if it is indeed in the console version then why can't we have it on the PC version as there is no difference in the Paragon System between the two versions. I understand you all want to ship it all together but I think if anything were to come earlier it should be Paragon 2.0 as how it works should be the same on both versions of the game as can't see how it can be different between the two.
If there is a big difference as to how it will work on the Console and PC version can you please share what it is? Thank you.
Looks a few information streams got crossed. :)
Paragon 2.0, Loot Runs, Nephalem Trials -- none of these features are in the console version of Diablo III which just released today. These changes are currently under development for Reaper of Souls
(though many of them will likely be released for free as part of a pre-expansion patch).
Hope that helps clear things up a bit!
There's a pre-patch planned for before ROS ships (will have a lot of system updates). What exactly will be included is TBD.
Saw that skill updates are planned for #D3RoS - does this mean no more patches until pre-expansion patch? Poor Demon Hunters :(
Currently, we have no other patches planned. That of course may change as development continues.
So Itemization 2.0 is being pushed back so it has the skill changes as well? Makes us very bitter :(
Currently no date set for our pre-expac patch. Many details still TBD, including what features will be part of that patch.
The Mystic artisan is arriving in the Reaper of Souls expansion, and will provide Enchants on items. That can allow the stat on an item to be rerolled, and some new information states that this will roll the stat at that character's level. This should extend the usefulness of items as people level up, in the expansion.
Does anyone know if you can upgrade your item levels with the Mystic?
Reason I ask is because I'm sure that some people (myself included) have legendaries that they are very happy with the effects on but that we don't particularly want to have to re-hunt for new versions at level 70 (specifically skill cost reduction gear, cause -19 Meteor cost is hard to get).
This is a great question, and I have an answer that might make some of you happy. Right now, we're currently looking at having it so that when you re-roll an affix through Enchanting, the new roll is based on your character level. So, you could re-roll a core stat (as an example) on a lower-level item, and make that item a lot more appealing to a higher level character. This will allow you to continue to use gear that you're otherwise outgrowing, and help extend the life on some of those awesome items.
Enchanting is still a work in progress, though, so some of these details might change.
I understand that you can re-roll an affix. But can base armour and base weapon damage be re-rolled as well?
A lot of the details regarding Enchanting are still being finalized, and we'll be sure to share more information about it as time goes on. We know there are a lot of questions (like this) to be discussed, and we look forward to talking more about it when we can.
Paragon 2.0 and Expansion Recipes
Tweets from Lylirra gave some other tidbits of info about the Paragon 2.0 system revamp and new recipes that are coming in the expansion.
Any word on if we will have to train our blacksmith and jeweler to be able to craft new recipes in Reaper of Souls?
New recipes are planned. Don't have any further details to share right now, though.
Are Enchanting and Paragon Point respecs going to be intended to work as gold sinks in #D3x ?
Currently, enchanting has gold/material cost (that scales, I believe). Paragon respec does not. Not finalized, so both might change!
Quick clarification, part 1: Currently, post-Paragon 2.0 going live, losing an HC hero will not = loss of shared HC pEXP/pPoints/pLvls.
Quick clarification, part 2: Still TBD on if currently-dead HC heroes' pLvl will contribute to shared HC pLvl when Paragon 2.0 goes live.
New Features in Reaper of Souls
Grimiku talks about why Paragon 2.0 is his pick for the best new feature that will be coming in the package of Reaper of Souls and the Loot 2.0 patch.
I have a hard time picking my favorite feature that was talked about at gamescom, but I think Paragon 2.0 wins in the end. I really like the idea of consistent rewards, and trying new Paragon builds based on changes to your skills and gear. When you also factor in the new itemization, Mystic, Loot Runs, and Nephalem Trials I think the end game for Reaper of Souls will have a lot of ways to evolve a character in meaningful ways, and that sounds very appealing.
Console Monster Health Bars
Just like the PC version, in the console versions of Diablo III there is an option to turn on health bars for monsters. This makes it easier to focus fire down specific targets.
There is a menu option to turn on monster health bars in the console version of Diablo III, and it works very similarly to the PC version. I found it very helpful, even in solo play, for identifying which targets are close to death, and are ripe for the coup de grace.
Commas in UI in Loot 2.0
The long-standing request to have commas in the Auction House and Trading interface, will likely arrive in the Loot 2.0 patch.
Just wondering if there are any plans on putting commas in the expansion? People have been getting ripped off for over a year now and Blizz doesn't seem too concerned about it. I'm sure many will buy the expansion even for the sole purpose of the almighty "comma". Please Blizz shed some light over yonder :/
We certainly agree that the lack of commas in both player trade windows and the Auction House is not ideal and that is can lead to some very bad experiences for players, and it's something we intend to change. We have concrete plans to do this, and it's something that is likely to coincide with other changes relating to the Auction House and itemization.
Loot in Console D3
The console versions of Diablo III have some of the changes to items, that will be arriving in the PC Loot 2.0 patch. It isn't the full overhaul to legendaries, so it's more like "Loot 1.5".
It's not Loot 2.0. It's just some aspects that are in Loot 2.0 as well......
This! If anything, it's more like Loot 1.5 in Diablo III on the consoles.
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