Second April Hotfix for PvP Exploits

Another hotfix this week to stop PvE benefits in the PvP arena

It has been a fairly quiet week in Diablo III as Patch 1.0.8 nears the end of the testing period on the PTR. There is a very high chance that patch 1.0.8 will go live next Tuesday, May 7; if it needs to be delayed for any reason, it will land the following week on May 14. In the meantime, here are the recent blue posts.


April Hotfixes
Another hotfix was rolled out this week, fixing another area of the PvP system that was providing PvE rewards, where it wasn't supposed to. The second hotfix was pushed live on Tuesday, April 30. It dealt with characters being able to get loot off of opposing characters and their pets, in the PvP Brawling area. Using specific skills like the Barbarian Threatening Shout - Grim Harvest it was possible to obtain the occasional drop during PvP, and that has now been fixed.

Below you'll find a list of hotfixes for the month of April which address various gameplay and service issues affecting Diablo III.

Hotfixes are updates we make on our end without requiring you to download a new patch. Some of the hotfixes below will go live the moment they are implemented, while others may require your realm to be restarted to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. We will continue to update this thread in the days ahead as additional hotfixes are applied.

APRIL 30

Bug Fixes

  • Players and pets no longer have the chance to drop loot in the Scorched Chapel

APRIL 27

Bug Fixes

  • Pets summoned by players and items no longer grant experience when killed in the Scorched Chapel


PTR Testing and Monster Density
A post by Vaneras explains how the PTR process works, and the changes in monster density throughout the testing process.
Hi guys,

I would just like to remind people that the PTR is a testing environment, and thus a whole lot of testing is going on there. The things tested on the PTR should never be considered as set in stone, so please be careful not to jump to conclusions when reading PTR patch notes - things change quite often on the PTR due to the iterative nature of the development process.

If you see something in the PTR patch notes that you do not like, then the best thing you can do is to log into the PTR and test the content in question, and then afterwards come to the forums with your feedback on why you like or dislike something.

In regards to the monster density changes you have seen on the PTR so far; these have undergone a lot of iteration, with a lot of experimentation thrown in as well. The developers were not entirely sure if players preferred more clumpy density with larger monster groups, or a more scattered density with an overall increased stream of monsters, so the developers tried different things on the PTR to see what would happen. It is fairly clear from the feedback we got so far that the monster density and spawn pacing we tested in the earlier PTR stages are preferred, so that is most likely the goal we aim for in patch 1.0.8


Using Exploits in Diablo III
Another post talks about how using exploits, like the ones fixed with hotfixes, can lead to disciplinary actions on the Diablo III account, up and including banning. Although there weren't any reported penalties given for this set of exploits, it is always dangerous to try to benefit from obvious bugs like that, within the game.
Providing an environment where all players can enjoy Diablo III in the spirit of fair play is extremely important to us, which is why we monitor the game for exploitative activity. Through applying hotfixes and patches, we aim to improve the game and keep it as bug-free as possible; however, sometimes bugs will occur and some players will be eager to reproduce them for different reasons.

We would like to remind you that using bugs for personal gain is viewed as exploitative activity. Accounts found to be participating in dishonest behaviour, such as exploiting bugs, may be investigated and subjected to disciplinary actions in line with our Diablo III exploitation policy.
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