|Master of Wind|
While your vortex is at 3 or more stacks, enemies damaged by Sweeping Wind for 3 consecutive seconds are Frozen for 2 seconds.
Enemies cannot be frozen by Sweeping Wind more than once every 3 seconds.
Sweeping Wind's damage turns into Cold.
Intensify the vortex, increasing the damage per stack to 145% weapon damage. This increases the damage with 3 stacks to 435% weapon damage.
Increase the radius of the vortex to 14 yards.
Sweeping Wind's damage turns into Fire.
As long as your vortex is at 3 or more stacks, you gain 8 Spirit per second.
Sweeping Wind's damage turns into Holy.
While your vortex is at 3 or more stacks, Critical Hits have a chance to spawn a lightning tornado that periodically electrocutes nearby enemies for 95% weapon damage as Lightning. Each spawned lightning tornado lasts 3 seconds.
Sweeping Wind's damage turns into Lightning.
- This chart shows the popularity of the runes for the Sweeping Wind Monk active skill. Select the blue bars for softcore data, the red bars for hardcore data, or view all the rune statistics in the table display.
- These are the Sweeping Wind runes as chosen by level 70 Monks who are currently playing the Diablo III: Reaper of Souls on PC or Mac in patch 2.3. It can also guide Monks looking to pick the best Sweeping Wind runes in Diablo III: Ultimate Evil Edition on consoles - the PlayStation 3, PlayStation 4, Xbox 360, and Xbox One.
- See other Monk skill data in the Most Popular Monk Builds and Skills charts.