Crusader Active Skills
LevelActive SkillSkill TypeDescription
1PunishPrimary

Generate: 5 Wrath per attack

Strike your enemy for 335% weapon damage and gain Hardened Senses, increasing your Block Chance by 15% for 5 seconds.

Requires Shield

2Shield BashSecondary

Cost: 30 Wrath

Charge at your enemy, bashing him and all nearby foes. Deals 700% weapon damage plus 300% of your shield Block Chance as Holy damage.

Requires Shield

3SlashPrimary

Generate: 5 Wrath per attack

Ignite the air in front of you, dealing 230% weapon damage as Fire.

4Shield GlareDefensive

Cooldown: 12 seconds

Light erupts from your shield, Blinding all enemies up to 30 yards in front of you for 4 seconds.

Requires Shield

5Sweep AttackSecondary

Cost: 20 Wrath

Sweep a mystical flail through enemies up to 18 yards before you, dealing 480% weapon damage.

Requires Weapon

8Iron SkinDefensive

Cooldown: 30 seconds

Your skin turns to iron, absorbing 50% of all incoming damage for 4 seconds.

9ProvokeUtility

Cooldown: 20 seconds
Generate: 30 Wrath

Taunt all nearby enemies and instantly generate an additional 5 Wrath for every enemy taunted. Taunted enemies will focus their attention on you for 4 seconds.

11SmitePrimary

Generate: 5 Wrath per attack

Smite enemies up to 30 yards away with holy chains that deal 175% weapon damage as Holy. The chains break off and strike up to 3 additional enemies within 20 yards for 150% weapon damage as Holy.

12Blessed HammerSecondary

Cost: 10 Wrath

Summon a blessed hammer that spins around you, dealing 320% weapon damage as Holy to all enemies hit.

13Steed ChargeUtility

Cooldown: 16 seconds

Mount a celestial war horse that allows you to ride through enemies unhindered for 2 seconds.

14Laws of ValorLaws

Cooldown: 30 seconds

Active: Empower the Law, granting you and your allies 15% increased Attack Speed for 5 seconds.

Passive: Recite the Law, granting you and your allies 8% increased Attack Speed.

Only one Law may be active at a time.

15JusticePrimary

Generate: 5 Wrath per attack

Hurl a hammer of justice at your enemies, dealing 245% weapon damage.

16ConsecrationDefensive

Cooldown: 30 seconds

Consecrate the ground 20 yards around you for 10 seconds. You and your allies heal for 32185 Life per second while standing on the consecrated ground.

17Laws of JusticeLaws

Cooldown: 30 seconds

Active: Empower the Law, granting you and your allies 490 increased resistance to all elements for 5 seconds.

Passive: Recite the Law, granting you and your allies 140 increased resistance to all elements.

Only one Law may be active at a time.

19Falling SwordConviction

Cost: 25 Wrath
Cooldown: 30 seconds

Launch yourself into the heavens and come crashing down on your enemies, dealing 1700% weapon damage to everything within 14 yards of where you land.

This ability does not start its cooldown until after its effects expire.

20Blessed ShieldSecondary

Cost: 20 Wrath

Hurl your shield, dealing 430% weapon damage as Holy plus 250% of shield Block Chance as Holy damage. The shield will ricochet to 3 nearby enemies.

Requires Shield

21CondemnUtility

Cooldown: 15 seconds

Build up a massive explosion, unleashing it after 3 seconds, dealing 1160% weapon damage as Holy to all enemies within 15 yards.

22JudgmentDefensive

Cooldown: 20 seconds

Pass judgment on all enemies within 20 yards of the targeted location, Immobilizing them in place for 6 seconds.

24Laws of HopeLaws

Cooldown: 30 seconds

Active: Empower the Law, surrounding you and your allies in a shield for 5 seconds that absorbs up to 124128 damage.

Passive: Recite the Law, healing you and your allies for 10728 Life per second.

Only one Law may be active at a time.

25Akarat's ChampionConviction

Cooldown: 90 seconds

Explode with the power of your order, increasing your damage by 35% and increasing your Wrath regeneration by 5 for 20 seconds.

26Fist of the HeavensSecondary

Cost: 30 Wrath

Call forth a pillar of lightning from the heavens that explodes, dealing 545% weapon damage as Lightning to any enemy within 8 yards. The explosion creates 6 piercing charged bolts that arc outward and deal 255% weapon damage as Lightning.

27PhalanxUtility

Cost: 30 Wrath

Summon powerful avatars who charge forward to the targeted destination. Enemies caught in the charge path take 490% weapon damage.

30Heaven's FuryConviction

Cooldown: 20 seconds

Call down a furious ray of Holy power that deals 1710% weapon damage as Holy over 6 seconds to all enemies caught within it.

61BombardmentConviction

Cooldown: 60 seconds

Call in an assault from afar, raining 5 spheres of burning pitch and stone onto enemies around you, dealing 2850% total weapon damage to enemies within 12 yards of the impact zone.

LevelActive SkillSkill TypeDescription
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