Avatar of Nevalistis
Nevalistis
Patch 2.4.2 Focused Feedback - Spike Trap(1)Category: PTR FeedbackJune-13-2016 5:43 PM PDT (1 year ago) Go to Blizzard forum post
Welcome, nephalem, to the Patch 2.4.2 PTR!

This upcoming patch features a slew of new features and items for Diablo III: Reaper of Souls. For more information on the scope of Patch 2.4.2, please check out our latest patch notes here.

In order to help guide your testing efforts, we are currently looking for focused feedback discussions on a variety of topics.


To help keep feedback organized, we ask that you post your thoughts in the appropriate thread where applicable. If you have feedback that does not fall into one of the above categories, feel free to make a new thread!
[Post edited one time, last edit by Nevalistis at June-30-2016 9:21 AM PDT (1 year ago)]
Avatar of Nevalistis
Nevalistis
Patch 2.4.2 Focused Feedback - Spike Trap(2)June-13-2016 5:44 PM PDT (1 year ago) Go to Blizzard forum post
This Focused Feedback thread is dedicated to revisions being made to the Demon Hunter skill Spike Trap.

Here is the current version of Spike Trap on PTR:

  • Spike Trap
    • Has been redesigned
      • Traps no longer have an arming time
      • Traps now only detonate once
      • Now has 4 charges each with a 5 second recharge time
      • All active traps are now detonated by the next Hatred spender you cast
    • Damage increased from 340% to 950% weapon damage
    • Hatred cost reduced from 30 to 10
    • Skill Rune - Echoing Blast
      • Damage increased from 575% to 1330% weapon damage
      • Has been redesigned
        • Enemies are now slowed by 70% when the trap is detonated
    • Skill Rune - Lightning Rod
      • Damage increased from 880% weapon damage over 10 hits to 1380% weapon damage over 3 hits
      • Decreased the radius that lightning can arc to other traps from 75 to 25 yards
    • Skill Rune - Long Fuse
      • Has been removed
      • Replaced with
        • Impaling Spines
          • While the trap is active, enemies within range are instantly immobilized for 3 seconds
          • Increases damage to 1220% weapon damage
    • Skill Rune - Scatter
      • Now places 2 traps side by side and consumes 2 charges of Spike Trap
    • Skill Rune - Sticky Trap
      • Has been removed
      • Replaced with
        • Custom Trigger
          • Your Hatred generators now detonate Spike Traps
          • Increases damage to 1150% weapon damage

For more details on what changes have been made in Patch 2.4.2, please see our PTR Patch Notes.

Here are a few questions to get you started:

  • Where do you find Spike Trap most useful now?
  • Have you noticed any unusual interactions with Legendary items or Class Sets?
  • How do you like the feel of the redesigned Spike Trap? How does it differ from Spike Trap on live?
  • Please provide a link to your profile or build
    • If you're using items you found on PTR, consider using a site like D3 Planner to plot out your character
    • If you are using an item that is new on PTR, please let us know!

With that said, thank you to all our PTR participants. Your feedback is appreciated and continues to be integral to our design and iteration process. Happy testing!

Please Note: In order to facilitate focused feedback, posts in this thread that are not relevant to the topics listed above will be deleted. Please create a new thread for your concerns if they are outside the above topics. Thank you!
Feedback for Diablo Somepage