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BlueSpirit #1844
Quality of Life improvement for the Followers.(1)Category: GeneralApril-18-2014 8:20 AM PDT (10 years ago) Go to Blizzard forum post
I am not sure how often this has been talked about, or if there is something in the works for this. But wouldn't it make sense that the followers gear carry over from each character that you are playing? Why do I have to regear all of my followers for each character that I play? I know I can painstakingly transfer the gear each time I play a different character, but wouldn't this be much easier? Just a thought, I would like to hear what you all think about this?

This is especially prevalent for people who have the Asheara's set bonus that calls your followers to your side even when in multiplayer games. For example, if I had all of my follower gear on my barbarian, but my Demon Hunter has the asheara's set... if I switch to play my demon hunter I would have to switch every single followers gear to my demon hunters followers so that the followers could benefit from their gear because of the asheara's set, both in multiplayer and single player games.

(Edited to consolidate my first two posts)
[Post edited one time, last edit by BlueSpirit#1844 at April-19-2014 7:16 AM PDT (10 years ago)]
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Grimiku
Quality of Life improvement for the Followers.(9)April-18-2014 11:45 AM PDT (10 years ago) Go to Blizzard forum post
I think this is solid feedback, and I'd be happy to pass it along. A lot has changed with the followers since Reaper of Souls was released, and it might be a good time to take another look at them. We don't have any current plans to alter how followers are equipped, but I'd still like to hear your thoughts about it.

  • Do you currently share follower gear between your characters?
  • How often do you swap follower gear around?
  • Would you use a feature that allowed your max level characters to share follower gear?
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Grimiku
Quality of Life improvement for the Followers.(62)April-18-2014 1:07 PM PDT (10 years ago) Go to Blizzard forum post
Posted by: Nurl

Just posting from the hardcore perspective...it would be nice, but I still think this should just be allowed on softcore, sure it sucks to die on HC and lose the gear that you had on your follower, but with that said...thats kinda the point of Hard Core.


Thanks for sharing your perspective on this, and it's definitely a good point that would need to be addressed if a system like this was ever implemented.
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Grimiku
Quality of Life improvement for the Followers.(64)April-18-2014 1:14 PM PDT (10 years ago) Go to Blizzard forum post
Posted by: Artemix

Also, Grimiku, please deliver this feedback:

- when you die an are about to respawn, your follower respawned seconds before you did, instantly dying, then you revive -> no follower there.

Fix: give him the same "ghost time" that you have.


I'll put this on my list of things to talk about at our next meeting. It's something I certainly notice when I'm playing my normal mode characters, and the followers would probably like it if they took less dirt naps, too.
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Grimiku
Quality of Life improvement for the Followers.(146)April-18-2014 3:35 PM PDT (10 years ago) Go to Blizzard forum post
Posted by: KirusAlufras

No, I do not share item between class because each class has different requirement and the specific follower that best suit that build. I may switch follower for a character but the item are different between classes. Even if I have 2 class of the same, I will have different builds and require different follow setups.

As said above. I will only switch them to test to see if this setup is better or not.

No. Please don't force it on everyone if it must be added. I would like to keep each of my follower different. If they are all the same, the fun of gearing these "pets" will be removed.


It's certainly true that there are plenty of situations where a player would not want to share follower items, and that would need to be considered if a feature like this was implemented. Personally, I know that equipping my Scoundrel with a Windforce is fine on my Demon Hunter, but a pain when I'm trying to keep monsters stuck in a Piranhado.
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